C64Debugger-o"αντίζηλος" του ICU64

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C64Debugger-o"αντίζηλος" του ICU64

Δημοσίευσηαπό Nemo » 19 Ιουν. 2017 17:26

Nemo έγραψε:Εικόνα

C64 Debugger is Commodore 64 and 1541 Drive code and memory debugger that works in real time
It is for quick prototyping on Commodore 64 machine and its internals.
C64 Debugger embeds VICE v2.4 C64SC emulation engine created by The VICE Team.
This is a standalone binary and no VICE files are needed to run this.

I've been working on this over last weekends and I think finally it is mature enough to be released to the public for the first time


Εντωμεταξυ το ICU64 και ο Mathfigure απεκτησε ανταγωνισμο και δυνατο μαλιστα απο τον Marcin (Slajerek)Skoczylaw (βλεπε και Matt Gray Tracker )

> C64 Debugger V0.5 διαθεσιμο για Win/Lin/Mac
:arrow: https://sourceforge.net/projects/c64-debugger/
:arrow:

Και συνηθως ο ανταγωνισμος ειναι προς οφελος των "καταναλωτων"




https://www.youtube.com/watch?v=5MCG2zAhGJY


Θυμάστε C64Debugger- τον "αντίζηλο" του ICU64

:arrow: :arrow: :arrow: viewtopic.php?p=36313#p36313


v0.60, to be released at Silesia 8 demo party (2017/06/23)

Added: Integrated Vice 3.1 emulation engine
Added: new VIC Display screen (Ctrl+Shift+F5)
Added: new VIC Editor screen (Ctrl+Shift+F6). Simple for now, more features on the way!
Added: show music notes in SID State view
Added: you can Ctrl+Click on Data Dump or Memory Map view to scroll Disassembly to code address that stored that value
Added: you can follow code jumps and branches in Dissasembly view using Right-Arrow key, and move back with Left-Arrow key
Added: colors are shown in VIC State, also you can lock (Left Click) or force (Right Click) these colors in previews
Added: show code cycles in some Disassemble views
Added: setting to completely stop SID emulation when in warp mode
Added: setting to select nearest or billinear interpolation mode for rendering of the C64 Screen in Settings
Added: setting to select VIC colors palette in Settings
Added: reset only disk drive by Ctrl+Alt+R
Added: zoomed full screen in Ctrl+Shift+F1
Added: save C64 screenshot and sprite bitmaps to PNG files by Ctrl+Shift+P
Added: key shortcut to browse and run PRG files from attached disk image (F7)
Added: key shortcut to auto run first PRG file from the attached disk image (F3)
Added: key shortcut to detach disk image (Ctrl+Shift+8), cartridge (Ctrl+Shift+0) and everyting (Ctrl+Shift+D)
Added: setting and command line option to auto load and run first PRG from inserted disk
Added: setting and command line option to always jmp to loaded PRG address even if no Basic SYS is detected
Added: setting and command line option to un-pause debugging code when PRG is loaded
Added: setting to reset or hard reset C64 before starting PRG
Added: you can drag & drop file into C64 Debugger window on MacOS & Windows
Change: default key mapping of OS '\' key changed to C64 key '='
Change: default VIC colors palette changed to colodore
Change: default SID model changed to 8580 FastSID
Change: in Disassembly view you can move cursor to current address -1 by [ key, and to address +1 by ] key
Change: sub menus in Settings menu
Bug
fixed: when loading PRG additional space in Basic SYS was not properly
parsed giving wrong start address (thanks Yugorin/Samar for reporting)
Bug fixed: when SYS is hidden by $00 trick the address was not properly parsed (thanks Yugorin/Samar for reporting)
Bug fixed: stored folders paths for D64/PRG/CRT were not properly set in macOS Sierra open/save dialogs
Bug
fixed: the PC breakpoint did not stop code execution when it was placed
on first instruction after manual jump or IRQ, now it's properly
trapped
Bug fixed: idle CIA timers were not properly
updated when emulation was paused or in single stepping mode (thanks
Scan/House Designs for reporting)
Bug fixed: code labels are properly placed in disassemble view after PRG file load
Bug fixed: drive memory breakpoints were not correctly set
Bug fixed: menu items for resetting the C64 were not properly handled
Bug fixed: some another not done key mappings on Windows reported by Isildur/Samar ;#)




Βέβαια το γεγονός ότι η έκδοση v0.60 του C64Debugger ,θα είναι διαθέσιμη στο Silesia 8 demo party (2017/06/23)

δεν μας εμποδίζει να από το να μοιραστούμε τα links της Release Candidate/RC1 της έκδοσης v0.60 του C64Debugger :P

:arrow: :arrow: :arrow:

Windows https://drive.google.com/open?id=0ByEhT ... S1NUzlQQ1k
MacOSX: https://drive.google.com/open?id=0ByEhT ... Xp3ZDUtYmM
Linux 64bit: https://drive.google.com/open?id=0ByEhT ... nNKaGhpR0U
Linux 32bit: https://drive.google.com/open?id=0ByEhT ... jg1M3p1d1U

Εικόνα
Εικόνα

Προέλευση : https://www.forum64.de/index.php?thread ... mac-linux/
if" Imitation is the sincerest flattery",
imagine emulating ....
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Nemo
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Εγγραφή: 15 Απρ. 2004 22:55
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C64Debugger-o"αντίζηλος" του ICU64

Δημοσίευσηαπό Nemo » 24 Ιουν. 2017 22:36

Εικόνα


Code .... Slajerek of Samar Productions
Idea .... Slajerek of Samar Productions



D/load : C64 Debugger V0.60 από τους Samar Productions :arrow: Win :arrow: Linux 32bit :arrow: Mac :arrow: Linux 64bit
if" Imitation is the sincerest flattery",
imagine emulating ....
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Nemo
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Δημοσιεύσεις: 4331
Εγγραφή: 15 Απρ. 2004 22:55
Τοποθεσία: Θεσσαλονίκη


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