Κώδικας: Επιλογή όλων
0.81u5
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General Source Changes
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Removed vblank callback logging left in by mistake [Aaron Giles]
Fixed slow Seattle boot times caused by recent IDE change [Aaron Giles]
DCS2 upload command HLE optimization (to make driver easier to work with) [Aaron Giles]
MIPS core interrupt fixes [Aaron Giles]
MIPS core MIPS3DRC_FLUSH_PC option for accurate PC handling when debugging [Aaron Giles]
Fixed MIPS bug when directly accessing 2-byte values in big endian
mode [Aaron Giles]
Seattle Update [Aaron Giles]
seattle.c:
* improved VBLANK interrupt handling
* cleaned up handling of DMA operations
* DMA operations now properly pause if they can't write to the voodoo
* now returning proper PCI IDs for the bridge device
* mapped more inputs and DIP switches for Biofreaks
* fixed clock speed for Wayne Gretzky's 3D Hockey
* cleaned up memory maps
* added Vapor TRX to the supported games
* added entries for Hyperdrive and SF Rush: The Rock (no hard disks ATM)
midwayic.c:
* added faux support for setting the real time clock (to pass diags)
* added shuffle map for Vapor TRX
* implemented crude loopback in UART (to pass diags)
voodoo.c:
* added full memory FIFO emulation
* removed hack for fastfill operations after a buffer swap
* added compile time option to reduce the resolution
* added client callbacks for VBLANK synchronization
* cleaned up handling of statistics and debugging info
* added optional R/B component swapping (for vaportrx)
* fixed crashing problems when executing Midway POSTs
* now dynamically computing refresh rate based on hSync/vSync registers
Improved Raiden 2 Sprite Drawing [David Haywood]
Game still not playable due to banking / protection issues
Misc Fixes [Nathan Woods]
src/osdepend.h:
- Added __attribute__((noreturn)) to osd_die() when compiling under
GCC 2.5 and greater
src/memory.c:
src/state.c:
src/x86drc.c:
src/cpu/i386/i386.c:
src/cpu/i386/i386op16.c:
src/cpu/i386/i386op32.c:
src/cpu/i386/i386ops.c:
- Converted printf()/exit() combination of calls to osd_die()
src/windows/config.c:
- osd_die() messages now get sent to both logerror and console output
src/cpu/i386/i386op16.c:
src/cpu/i386/i386op32.c:
src/cpu/i386/i386ops.c:
- Implemented i386 in/out instructions
Model 1 lighting improvements [ElSemi]
TMS32025 Fixes [Phil Stroffolino, Quench]
SPI System Updates [Ville Linde]
* Applied text layer decrypt to the regular tiles, it also improves them a lot
* Greatly improved tilemap emulation including scrolling, layer disables, etc.
* Improved tilemap emulation further, including tile bank select and palette bank select.
* Supports alternate (older?) video hardware in viperp1 with one fewer tilemap and a different VRAM layout.
* Added mahjong keyboard controller for ejanhs, but it doesn't coin up yet.
* Improved sprite drawing
* Sound starting to work in the single-board rf2_us
Konami GX Cleanups [R.Belmont]
* Removed Acho's fake dipswitches to avoid confusing real PCB owners
* Unified and cleaned up memory maps to latest specs.
* Some more protection emulation for rushhero (the spritelist is now copied to the right place), but no visible results
* Removed unused routines to stop warnings on GCC 3.3+
* Fixed the PSAC tile decode for type 3 and type 4 games.
* Fixed the PSAC tilemap flipx/y flags for type 3.
Rock-ola Improvements [Curt Coder]
drivers/rockola.c
sndhrdw/rockola.c
- More cleanup
- Added sn76477 interfaces to other games, not connected yet, needs discrete sound expert (wink wink)
- Added vanguard SHOTB sound effect
- Added NO_DUMP to vangrdce fake roms
- Correct ROM names for nibbler from manual
MegaPlay Improvements allowing it to pass more checks [Barry Rodewald]
New Games supported or promoted from GAME_NOT_WORKING status:
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Brave Blade [smf, David Haywood]
Ray Storm [smf, Olivier Galibert]
Pirate Treasure [Stefan Jokisch]
New Clones supported or promoted from GAME_NOT_WORKING status:
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NBA Maximum Hangtime v1.03 [Asure]
Leprechaun (Pacific Polytechnical license) [Stefan Jokisch]
New Non-Working games / clones supported
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MegaPlay: Tecmo World Cup [David Haywood]
MegaPlay emulation is still incomplete
Vapor TRX [Aaron Giles]
locks up when you attempt to start a game
San Francisco Rush: The Rock [Aaron Giles]
Hyperdrive [Aaron Giles]
missing harddisks