Σελίδα 1 από 2

RPCS3 v0.0.4 Alpha

Δημοσιεύτηκε: 05 Ιούλ 2014 19:14
από Nemo


https://www.youtube.com/watch?v=Ee26-LS5Hfs

RPCS3 WIP - Puzzle Quest: Challenge of the Warlords - Ingame!




https://www.youtube.com/watch?v=-lt-tNc6AbE

Rpcs3 Opening Video Disgaea 4 : A Promise Unforgotten




https://www.youtube.com/watch?v=8YWXJLlFAjw

simple video player

Re: RPCS3 WIP,Ingame & Intro προοδος

Δημοσιεύτηκε: 19 Αύγ 2014 16:08
από Nemo

Re: RPCS3 WIP,Ingame & Intro προοδος

Δημοσιεύτηκε: 18 Σεπ 2015 02:44
από Nemo

Re: RPCS3 WIP,Ingame & Intro προοδος

Δημοσιεύτηκε: 18 Δεκ 2015 04:13
από Nemo


https://www.youtube.com/watch?v=J6-6G43qzPg
Rpcs3 WIP DX12 - Disgaea 4 - Prologue - 60 fps With Music & Vocal

Rpcs3 v0.0.0.6
Statut : perfectly Playable!!!!, 20 Fps on Casttle, and 50 fps on Battle in DX12.
Graphics Render : DirectX 12 Perfect

Re: RPCS3 WIP,Ingame & Intro προοδος

Δημοσιεύτηκε: 19 Δεκ 2015 00:51
από Nemo

Re: RPCS3 WIP,Ingame & Intro προοδος

Δημοσιεύτηκε: 21 Ιαν 2016 21:50
από Nemo


https://www.youtube.com/watch?v=Y-BjVoysOTA

1942: Joint Strike Ingame ! DX12




https://www.youtube.com/watch?v=0uZvdSdptSA

The House of the Dead III

Re: RPCS3 WIP,Ingame & Intro προοδος

Δημοσιεύτηκε: 05 Απρ 2016 21:51
από Nemo

Re: RPCS3 WIP,Ingame & Intro προοδος

Δημοσιεύτηκε: 19 Απρ 2016 19:49
από Nemo

Re: RPCS3 WIP,Ingame & Intro προοδος

Δημοσιεύτηκε: 28 Μάιος 2016 02:12
από Nemo

Re: RPCS3 WIP,Ingame & Intro προοδος

Δημοσιεύτηκε: 08 Ιούλ 2016 17:15
από Scatman
Όλο και πιο βελτιωμένος ο emu.



Κυκλοφόρησε και νέα git ver. απ'το
https://github.com/DHrpcs3/rpcs3

Μαζεμένο download εδώ.

Re: RPCS3 WIP,Ingame & Intro προοδος

Δημοσιεύτηκε: 17 Ιούλ 2016 14:25
από Scatman
rpcs3 Git (2016/07/17)
* Merge pull request #1925 from Nekotekina/master
Commit collection
* Partial commit: sys_fs
* Implemented thread_ctrl::interrupt
* Partial commit: sys_memory, sys_mmapper
* Partial commit: sys_tty
* Partial commit: sys_vm
* BEType: explicit alignment specifier
Download :
http://www.emucr.com/2016/07/rpcs3-git-20160717.html

Re: RPCS3 WIP,Ingame & Intro προοδος

Δημοσιεύτηκε: 23 Ιούλ 2016 17:13
από Scatman
rpcs3 Git (2016/07/22)
* gl: Clear depth surfaces before use; Vulkan cleanup (#1957)
* vk: Clean up a few trap messages
vk: silence a few compile errors
* gl: Clear new depth surfaces to max_depth
gl: use glClear to clear depth buffers
* Dynamic XAudio version detection

Κώδικας: Επιλογή όλων

http://down.emucr.com/v3/5193558843719680

Re: RPCS3 WIP,Ingame & Intro προοδος

Δημοσιεύτηκε: 29 Ιαν 2017 01:40
από Nemo

RPCS3 (x64) v0.0.2 Alpha

Δημοσιεύτηκε: 14 Μαρ 2017 18:38
από Nemo


https://www.youtube.com/watch?v=PI7nRkq9CEo



https://www.youtube.com/watch?v=tKJ2bSoaI8M
RPCS3 v0.0.2

As you probably noticed by the title already, we are entering a new version (and no more Pre-Alpha now, just Alpha!). It has been a really long time since the last version bump (v0.0.1 Pre-Alpha on 17 Jun 2016). Since then, a lot of improvements were made, improvements big enough that we finally decided to finally bump the version again. The version will be officially bumped on GitHub as soon as the last pull requests related to Demon’s Souls are posted.

Resumed Changelog since v0.0.1 Pre-Alpha:

PPU/SPU
– PPU LLVM AOT recompiler reimplemented
– PPU LLVM caching implemented
– PPU thread scheduler implemented
– PPU breakpoints reimplemented
– PPU analyzer improved
– Various LV2 system improvements
– IdManager improvements
– Debugger fixed and enhanced
– PPU/SPU accuracy improvements

Memory
– Memory system cleanup
– sys_memory_get_page_attribute improvements

Graphics
– A LOT of bugfixes and accuracy improvements for all Graphic backends. (There were really a lot of improvements here and we can’t list them all!)
– Shader decompiler improvements
– Several RSX bugfixes and accuracy improvements

HLE
– Major sys_net improvements
– cellOsk implemented
– cellVDec fixes and improvements
– Several other small improvements

Input
– MMJoystick implemented

Linux
– Several Linux specific bugfixes were made. Some are still being worked on as there are still a few Linux specific bugs.

Vita
– Initial package unpacking implemented
– Small Interpreter improvements

Logging
– Logging system cleanup
– TLS bugfixes and improvements

Misc
– Automatic LLE loading
– MSELF, SDAT, EDAT, SPRX: Decryption on the fly!
– Firmware update file (PS3UPDAT.PUP) installer
– XAudio fixes

Many other unlisted bugfixes and improvements
D/load :arrow: RPCS3 (x64) v0.0.2 Alpha
D/load :arrow: RPCS3 Vulkan (x64) [WIP] v0.0.1

Προέλευση : https://rpcs3.net/blog/2017/03/11/des/




https://www.youtube.com/watch?v=hZfDSi5O7dg



https://www.youtube.com/watch?v=yuou4w39BSY

Re: RPCS3 (x64) v0.0.2 Alpha

Δημοσιεύτηκε: 30 Μαρ 2017 18:53
από Nemo



https://www.youtube.com/watch?v=Y50F1pWA63w

OutRun Online Arcade στο RPCS3 emu