ePSXe 2.0.5,the PSX emu(Win)

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Συντονιστές: Nemo, Maddog, Whacker, Scatman

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Nemo
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ePSXe 2.0.5,the PSX emu(Win)

Δημοσίευση από Nemo »

Εικόνα
- Added HLE bios support (an official PS1 is recommend yet). From this version ePSXe can run games without an official PS1 bios.
VERY IMPORTANT: Savestates done with a official PS1 bios are NOT compatible with savestates done with ePSXe HLE bios (Besides it uses a different namespace).
- Fixed multi-bin format in Windows version (redump format). Now it supports the games saved in multiple bins files + cue file directly.
- Better SBI subchannel support (for example in Medievil) and fixed SBI in games with ECM format. Added SBI support in MDS/MDF format.
- Added support to save memcards by game. Enabling this option it will create 2 memcards by everygame in memcards/games/ folder, using the serial of the game. In multidisc games, it will share the same memcards by all of discs
- Fixes to the CD-Rom decoder and the core which made almost 20 more games playable or working better like. For example this fixed: Arcade Party Pak: Rampage now works, Crash Bash: Pause menu now works, Final Fantasy V, Junclassic C.C. & Rope club, Kamen Rider v3, Minakatakudou Toujyou, NHL Face Off 2001, Nishijin Pachinko Tengoku Vol.3, Omizu no Hanamichi, Sentient, Simple 1500 Series Vol.006 - The Hanafuda [Rerelease], Standby Say You, Tombi, Tombi 2, Twins Story - Kimi ni Tsutaetakute, Vanark: Pause menu now works, Worms Armageddon, Yuukyuu no Eden - The Eternal Eden, Yeh Yeh Tennis
- New experimental dmachaincore that maybe can fix some graphic glitches in some games like Tomb Raider Chronicles or Metal Gear Solid. Usage execute epsxe.exe -dmachaincore
HLE bios ,προσθηκες,βελτιωσεις,game fixes D/load :arrow: ePSXe v1.9.25 (Win) &&& ePSXe v1.9.25 (Lin)
if" Imitation is the sincerest flattery",
imagine emulating ....
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ePSXe v2.0 ( Win)

Δημοσίευση από Nemo »

Εικόνα
The changes are:
- First of all, ePSXe 2.0 now requires Windows Vista or superior . While It Could work on Windows XP SP2, It has not-been tested.
- Multi-language support. Currently there is backing for English, Spanish, Japanese (thanks to Nekokabu) and Italian (thanks to Domus). If you want to help us translate the emulator to --other language let us know at epsxepc@gmail.com.
- Added a GameList window. Now you can open a window by GameList Selecting File-> Open GameList clicking close on the gold letters "PSX" from the ePSXe logo.
- Improved CPU / overall timing accuracy.
- Improved accuracy GTE. and bracket for added widescreen and subpixel precision (GTE Accuracy hack to thank Edbla).
- Ported the Soft GPU from the Android release. The new GPU Core requires a videocard Supporting OpenGL2 + GLSL shader. Supporting Increased internal resolution at x2 / x4, brightness profiles, stretching modes, 2D filters (Thanks to Zenju) Shaders (Thanks to Lottes & Hyllian) Scanlines and Sub-pixel precision. (Special thanks to Pete Bernert :)
- Included the Pete OpenGL2 GPU core with holder for sub-pixel precission (gte accuracy hack) and memory detection Millions of thanks to Pete Bernert, Tapcio and Edbla..
- Teamviewer incompatibility is resolved with the internal GPU plugins .
- Added a configuration window to select options for the internal SPU plugin.
- Fixed bracket for CDDA music in external SPU plugins.
. - Improved the internal input plugin Improved multitap andd added autofire support.
- Added Support for Konami Justify gun using the mouse .
- External Input plugins support.
- Added profile game by game.
- Improved self-PPF support (PPv3 and several queues by game).
. - Improved Support Fixed cheatcodes cheat gameshark conditional, added increment / decrement type (0x10-11, 0x20 -21) and copy types (0xC2).
- Improved HLE bios emulation Starting with 1.9.25 version of the HLE bios has-been Improved to Support more games: Wild Arms, Jet Moto, Toca World Touring, SimCity 2000. Memcards carrier WAS. Improved for a lot of games Such as Dinocrisis 2, Metal Gear Solid V-Rally2, Diablo, Ridge Racer Type 4 Driver, Echo Night and Azure Dreamns.
- Fixes to the CD-ROM decoder and the core qui made ​​around to 40 more games playable or better working: Agile Warrior F-111X, Arcade's Greatest Hits - The Atari Collection 2, Blasto (PAL) C-12 - Final Resistance, Captain Commando, Cinema Eikaiwa - Ai No Hate Ni, Cinema Eikaiwa - ArasshigaokaA, Cinema Eikaiwa - Interceptor, Cinema Eikaiwa - Tengoru Neither Ikenai Papa ,, Cinema Eikaiwa - This boys life, Cinema Eikaiwa - Zombiew, Duke Nukem - Land of Babes (PAL), Fantastic Night Dreams - Cotton Original, Formula One 2000 Guilty Gear Petit, Jumping Flash 2, Legend of Legaia, London Racer 2, Mary-Kate and Ashley - Crush Course (PAL), Mary Kate & Ashley - Magical Mystery Mall (PAL), Medievil, Medievil 2, Metal Slug - Super Vehicle 001 Maboroshi Tsukiyo , Millennium Soldier Expendable, Nightmare Creatures II, Nishijin Packinko Tengoku Vol 2, Perfect Weapon, Psybadek, Rock'n Roll Racing 2 - Red Asphalt (PAL), Rugrats Studio Tour (PAL), SD Gundam G Generation Zero, Sidewinder II Slots Soul Blade, Star Wars - Rebel Assault II - The Hidden Empire Super Pang Collection, The Hive, USA Racer - A2 Racer goes USA, Virtua Pachi-Slot Olympia Special
(New logo thanks to Robert typek)

note that our friend Gladiator has updated its tutorial (in English) for this new version, and also patched the dll plugin PEC (even if it is less useful today with the integrated cheats system to the emulator), but beware because this plugin only works with independent plugins and not with the 2 plugins included in the emulator.
D/load ePSXe v2.0 (Win)
if" Imitation is the sincerest flattery",
imagine emulating ....
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GeoMan
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Εγγραφή: 21 Μαρ 2013 01:19

Re: ePSXe v2.0,o big PSX emu(Win)

Δημοσίευση από GeoMan »

Δοκιμασα την εκδοση 2.0 και ομολόγω οτι εχει σημαντικες βελτιωσεις κυριως στα textures (με το GTE Accuracy hack δεν "τρεμουν" πια τα textures στα περισσοτερα games).

Επισης μπορεις επιτελους να επιλεξεις αυξημενο brightness στο Soft plugin (3 επιλογες) για παιχνιδια οπως το Abe Oddworld που ηταν πολυ σκοτεινα και δεν εβλεπες που παταγες!

Αξιζει να τον δοκιμασετε αν ειστε fans του PS1.
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Karnov
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Re: ePSXe v2.0,o big PSX emu(Win)

Δημοσίευση από Karnov »

Όμορφος εξομοιωτής! Τον έχω δουλέψει αρκετά στο παρελθόν.

Πρόσφατα δοκίμασα 1.9.5 εκδοση με Pete ΟGL2 plugin.. Όλα καλά.

Χθες έβαλα να δοκιμάσω αυτό gpuPeteOpenGL2Tweak v2.3 v2.2 και απέτυχα. Δεν έτρεξε.

Εβαλα μια προηγούμενη έκδοση OpenGL2Tweak και δεν αντιλήφθηκα τίποτα διαφορετικό.

Ξέρεις κανείς τι παίζει; Τextures?
Tα shaders πως τα διαβάζει το Plugin?

Ακόμα δοκίμασα το gpubladesoft v1.42a-windows-x86 και δεν το έβλεπε. Το GUI δεν έτρεχε και μου ζήταγε
libgdk-win32-2.0-0.dll libgdk-pixbuf-2.0-0.dll

Λίγο να αφήσεις τα emulators, φτου και απο την αρχή.
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GeoMan
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Εγγραφή: 21 Μαρ 2013 01:19

Re: ePSXe v2.0,o big PSX emu(Win)

Δημοσίευση από GeoMan »

Εδω ειναι οι ρυθμισεις μου για το Pete's OGL plugin που περιλαμβανεται στην εκδοση 2.0 του epsxe:
Capture.PNG
Capture.PNG (35.61 KiB) Προβλήθηκε 5038 φορές
Για τα shader effects επιλεγεις αρχικα το 5. και απο το κουμπι διπλα ποιον shader θες:
Capture1.PNG
Capture1.PNG (5.39 KiB) Προβλήθηκε 5038 φορές
Εγω χρησιμοποιω τον 2xGLSLHqFilter Shader. Οι shaders που χρησιμοποιω δεν περιλαμβανονται στο epsxe οποτε τους ανεβασα εδω αν θες να πειραματιστεις:

https://www.dropbox.com/s/p1y57p5cc4hdc ... s.rar?dl=0
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Re: ePSXe v2.0,o big PSX emu(Win)

Δημοσίευση από Karnov »

Ευχαριστώ σύντροφε! Θα το δοκιμάσω τάχιστα.
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GeoMan
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Re: ePSXe v2.0,o big PSX emu(Win)

Δημοσίευση από GeoMan »

Κυκλοφορησε η νεα εκδοση ePSXe v2.02

http://www.emu-france.com/?wpfb_dl=7131
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Re: ePSXe v2.0,o big PSX emu(Win)

Δημοσίευση από Karnov »

Φοβερή δουλειά και πάλι απο τα παιδιά του ePSXe..
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Nemo
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ePSXe v2.0.2-1,o big PSX emu(Win)

Δημοσίευση από Nemo »

Εντωμεταξυ .....

ePSXe 2.0.2-1 for windows have been released.

You can find it in the downloads section.

If the version 2.0.2 is crashing after run bios/game, or you are using the Russian language, please update, in other cases it is not necesary. It fixes a bug reading the cpu overclock data from the register, and the config gpu in Russian language.
Sorry for the inconveniences
ePSXe 2.0.2 for windows have been released.

You can find it in the downloads section.

In the first place, this version includes some important changes to improve the accuracy, sadly it could breaks games, if you find that a broken game on this version please report to epsxepc@gmail.com

The changes are:
- Multi-language support. Added French and Russian languages (Thanks to Benjamin Sisko and paul_met). Other languages could be added in a future version.
- Fixed a delay slot bug in the interpreter cpu mode. It should run again some games broken on interpreter cpu mode on the v2.0. Fixed loading savestates from the UI in interpreter mode.
- Improved CDROM timing accuracy,bugs and change disc problems. Improved the timing when seeking and reading cdrom sectors, fixed Tales of Destiny 2 changedisc and fixed Twins Story and Harukanaru Toki no Naka de - Banjou Yuugi.
- Improved the GPU timing (when using the ePSXe GPUCORE). It fixes or improve some games as: Namco Vol 4, Soul Blade, Tunguska, Derby Stallion, Derby Stallion 99, NBA Live 99, Sangokushi Eiketsuden, Dukes of Hazzard, Alice in Cyberland, Vampire Hunter D, Macross Digital Mission VF-X, Monaco Grand Prix Racing, Power Dolls 2, Spots Goes To Hollywood ...
- Improved the GPUCORE. Fixed a bug while transfering data, improved screen centering (Star Ocean 2, Jumping Flash 2, Hogs of War...), fixed some gargabe on the borders when changing the resolution, fixed a scrolling problem, fixed a screen ratio problem when changing from windowing to fullscreen on the fly, added vsync support, and added support to select the blitter as OpenGL2 or OpenGL1 (it should be compatible with some old videocards, but shader support is not supported in OpenGL1 mode).
- Improved the openGL2 plugin. Fixes Xmen Mutant Academy 1 & 2, Nascar Thunder 2002/2003/2004, Pro Pinball - Big Race Usa, Pro Pinball - TimeShock, Pro Pinball Fantastic Journey and Worms Pinball (use framebuffer effects=0 in the pinball games).
- Changes in the SPUCORE. Implemented the SPU mute flag, it fixes some sound glitches during the pause in the game: Car & Driver Presents - Grand Tour Racing 98.
- Changes in the INPUTCORE. Now it has native supports for XInput devices, select Xinput when configurating the gamepad in the config dialog if you want use the XInput API. (mapping buttons is not required).
- Fixed the external input plugins support when stopping and pressing continue.
- Fixed the changedisc option when using external GPU plugins.
- Added support to overclock the PSX CPU. You can select x1, x1.5, x2.0, x3.0 and x4.0. Be careful it could break compatibility.
(Logo updated thanks to Robert Typek)

:arrow: http://www.epsxe.com/download.php
if" Imitation is the sincerest flattery",
imagine emulating ....
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ePSXe 2.0.2,o big PSX emu(Mac/lin)

Δημοσίευση από Nemo »


First release for MacOSX using the 2.0.2 core - 64bit version (alpha). There are 2 packs for MacOSX. Follow the next steps depending on your selection

A) No UI version.

1) Download http://www.epsxe.com/files/ePSXe202.app.zip
2) Double click in the download folder to uncompress.
3) Copy ePSXe202.app to /Applications
4) Run ePSXe202 from Applications to create the config files. (Go to system preferences - Security and Privacy to allow the app to run)
5) You can config by edit $HOME/.epsxe/epsxerc. It is recommended to copy your PS1 bios (scph1001.bin) to $HOME/.epsxe/bios/
6) To run a iso, uncompress your iso, then choose in your iso "open with" and select ePSXe202, or drag and drop your game in ePSXe202.
7) To run a cdrom, config your cdrom path in $HOME/.epsxe/epsxerc and double click in ePSXe202.
8) For other options, you have to run from a console and use command lines.

B) UI version (Gtk3).

Epsxe for MacOSX is a port from the Linux version and the UI is based on GTK+3. Due to MacOSX dependencies system you will need to get the GTK+3 libraries used when it was compiled. So it is recommended to use HomeBrew to install.
1) Install HomeBrew (http://brew.sh)
2) Run from a console: brew install http://www.epsxe.com/files/epsxe.rb
3) Now you can run epsxe from a console.

Updated to 2.0.2 core, including a 32bit version, and a 64bit version (alpha).
Updated the UI to gtk3.
Included gamelist support (click on the PSX letters in the logo)

ePSXe 2.0.2 για MacOSX

:arrow: MacOSX x64 (No UI)(ALPHA)
:arrow: MacOSX x64 (Gtk3) (ALPHA)

και για Linux

:arrow (Linux 32bits)
:arrow: Linux x64 (ALPHA)
if" Imitation is the sincerest flattery",
imagine emulating ....
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ePSXe 2.0.5, PSX emu

Δημοσίευση από Nemo »


- Updated the x86 recompile recompile to use the Sámi than in the rest of versions (Android, Linux x64, Mac ...). Now it shoulds be Easier To fix problems in all versions.
- Ported from the local netplay Android (Experimental). This version is compliant using local netplay with the rest of versions from the ePSXe 2.0.5 (MacOSX, Linux x86, Linux x64 and Android - 2.0.6). (Additional info epsxe the docs)
- Ported GPUCORE the threading method from the Android release. The PC CPUs are faster than CPUs Android, so it will Improve less FPS. (This option is better When the CPU is Slower).
- Added new modes to the threading Pete OpenGL2 Core Plugin. It includes a basic 2-thread mode, and 2 extra modes Adding soft / hardware effects. (It Could Improve Some effects, for example the burning picture on the start of Castlevania)
- In the INPUTCORE plugin, swapped the vibration actuators When using the Xinput fashion (to match to real PSX Left / Right). Besides using a gamepad When in digital mode, now you can use the left stick as the dpad.
- Fixed the> 2GB PBP Roma support. Now it shoulds be ble to run the PSX2PSP isos bigger than 2GB as Final Fantasy VIII PSP pack.
- Fixed the cheat when running carrier codes on the interpreter mode.
- Added a new option in the cheat codes window to download cheat codes from the ePSXe Version (Thanks to psxdatacenter.com)
- fixed to the core qui made ​​games more playable or better working. (WING COMMANDER IV MONKEY HERO)

ePSXe 2.0.5 για Windows

:arrow: Win
if" Imitation is the sincerest flattery",
imagine emulating ....
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Εγγραφή: 16 Ιούλ 2007 00:01

Re: ePSXe 2.0.5,the PSX emu(Win)

Δημοσίευση από Ace »

Πολύ καλός ο νέος ePSXe...
Είναι φαίνεται "η χρονιά" των μεγάλων παικτών! Dolphin, ePSXe, WinAPE :D άντε να δούμε και κανέναν νέο Project64 ή SSF, να κλείσουμε!
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