MAME v0.136 η χρονια μπηκε με το δεξι ...

Όλα σχετικά με τον αγαπημένο μας emulator.

Συντονιστές: Nemo, Maddog, Whacker, BraiNKilleR

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Nemo
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MAME v0.136 η χρονια μπηκε με το δεξι ...

Δημοσίευση από Nemo »

0.136
-----

MAMETesters Bugs Fixed
----------------------
- 03603: [DIP/Input] karnov, karnovj: incorrect difficulty dipswitch
(Tafoid)
- 03604: [DIP/Input] oscar, oscaru, oscarj1, oscarj2: Incorrect
difficulty dipswitch (Tafoid)
- 03142: [DIP/Input] All drivers using PORT_CHANGED callbacks: Input
port callback functions are not triggered correctly during
INP playback. (mahlemiut)
- 03493: [Gameplay] spacedxo: The game reboots itself after title
screen (Fabio Priuli)
- 03608: [Multisession] scontra, scontraj: Tile/graphic corruption on
multiple launches of Super Contra (Fabio Priuli)
- 03611: [Crash/Freeze] 1943, 1943j, 1943kai: Crash when starting
1943 in Service Mode (Fabio Priuli)
- 03598: [Original Reference] plotting, flipull: YM2203 speed
adjustment (Tafoid)
- 03593: [Graphics] captaven & clones: Intro text scrolls from wrong
direction (Pierpaolo Prazzoli)
- 03596: [Crash/Freeze] All sets in konamigv.c, mitchell.c: Attempt to
register save state entry after state registration is closed
(Aaron Giles)
- 03597: [Original Reference] outrun, outrunra, outruno, outrundx,
outrunb: Incorrect vsync speed on Outrun (Tafoid)

Source Changes
--------------
hng64 improvements: [Andrew Gardner]
- RoadsEdge & XRally polygons are now visible.
- Improved geometry chunk type 0x2e.
- Fleshed out the ´chunk type bits´ a little. This will be verified
against type 0x24.
- Xrally and roadedge hng64 screens no longer run at 10fps.
- Fixed polygon lookup in driving games.

Changed behavior of -watchdog option to act like a real watchdog. It
now specifies the number of seconds after the last video update that
will cause auto-termination of MAME. Also modified it to output a
message when the watchdog triggers the exit. [Aaron Giles]

Updated windows.txt to reflect this option and the debugger_font
options which were never previously documented. [Aaron Giles]

EEPROM changes: [Aaron Giles]
- Fixed auto EEPROM region to properly handle 16-bit data.
- Changed EEPROM device to initialize EEPROM at NVRAM load time
rather than init time, giving DEVICE_INIT handlers a chance to
muck with the data first.
- Removed _NODEFAULT_ forms of EEPROM driver macros. If you need to
add default data, follow the MDRV_EEPROM_ADD() with
MDRV_EEPROM_DATA().
- Updated remaining drivers to the new EEPROM device code. Many of
them now require a default EEPROM to be loaded along with the
ROMs, rather than hard-coded data in the driver
- Exposed an address space for EEPROM devices, meaning the memory
is now visible in the debugger and can be accessed via expressions
- Updated all systems that muck directly with EEPROM memory to
use memory accessors instead on the EEPROM address space.
- Removed old EEPROM implementation

cb2001: added many new opcodes [robiza]

Split ADC1038, Konami 033906 and Konami 056230 emulation from
gticlub.c and konppc.c. Also, converted them to be devices and updated
PPC Konami games to use the new code. [Fabio Priuli]

Added a bunch of new protection handlers for Spark Man [Angelo Salese]

sub.c - Put in board XTAL and came up with some seeming better clock
speed approximations until board readings can be done. [Tafoid]

mcr.c - Sets tron3 and tron4 don´t appear to have a valid working
****tail mode video or controls (upright player2 works fine). Flagged
as GAME_NO_****TAIL. [Tafoid]

subs.c - Added DIP LOCATIONS. [Tafoid]

Updated qdrmfgp.c to use Konami video devices. [Fabio Priuli]

Cleaned up a bunch of things in the gladiatr.c driver [Angelo Salese]

Removed sysconfig section from game_driver struct. Made
compatible_with attribute available for MAME too (with NULL value set
in GAMEL macro). [Miodrag Milanovic]

Added preliminary device version of Konami video ICs used in PowerPC
games (001005, 001006, 001604 and 037122). [Fabio Priuli]

Converted all Taito custom I/O and video ICs to devices and updated
all drivers to use them. [Fabio Priuli]

Simplified bloodbro gfx decoding and removed unnecessary DRIVER_INIT.
Marked two weststry sprite ROMs as BAD_DUMP [David Haywood]

Converted Namco IO chips 56xx, 58xx and 59xx to be devices and
converted gaplus.c, mappy.c and toypop.c to use the new code.
[Fabio Priuli]

Allow any device memory (not just CPU´s) to be accessed via debug
expressions. Removed support in the expression engine for EEPROM-
specific accesses. [Aaron Giles]

Converted Fujitsu MB87078 Volume Controller to be a device and
updated taito_b.c to use the new code (it´s the only driver
emulating this chip atm). [Fabio Priuli]

merit.c - Fixed what might be a copy/paste error in two sets
(trvwz3h, trvwz3v) where two roms had the same filename in the same
romset. [Tafoid]

Renamed tilemap -> tilemap_t, as the name ´tilemap´ is too commonly
used for statics and structure members, and some compilers (esp. C++
compilers) don´t allow that. [Aaron Giles]

Fix for INP recording ports that have changed notification. Also
prevents new inputs from affecting recorded inputs during playback.
[mahlemiut]

Updated srcclean to remove "invisible spaces" immediately preceding
tabs. [Atari Ace]

Cleaned up braces in the code so that they are properly balanced.
[Atari Ace]

Optimized RDP implementation further with more flattened branches.
[Harmony]

Converted a number of vector opcodes to the RSP DRC core. [Harmony]

Unrolled and optimized a number of vector opcodes in the interpreter
RSP core. [Harmony]

Extended the devtempl.h file to support device address spaces.
[Aaron Giles]

cmmb.c - Identified and marked Service Mode DIP. [Tafoid]

Converted the NMK112 to be a device and updated drivers using it
accordingly. [Fabio Priuli]

Added GAME_SUPPORTS_SAVE flag to psikyosh.c, since the conversion to
eeprom devices fixed the remaining issues with save states.
[Fabio Priuli, Aaron Giles]

Changed Caveman Ninja driver to use Partial Updates for Raster Effects
instead of buffering scanline data [David Haywood]

Changed Deco32 driver to use Partial Updates for Raster Effects
instead of buffering scanline data (but left Dragon Gun using the
buffering, because the video rendering code is far too slow with 224
partial updates for now) [David Haywood]

Commented out some harmful and suspicious looking interrupt generation
in NamcoND1 driver until it´s being properly verified; fixes Game
Options menu in NCV2 test mode. [David Haywood]

adp.c improvements: [Angelo Salese]
- Fixed some minor quirks
- Improved Backgammon memory map
- Implemented RAMDAC for Fun Land Deluxe

Fixed error in codegen for drol/dror opcodes in the x86 back-end.
[Aaron Giles]

Re-implemented misaligned memory handling in the RSP DRC as before.
[Aaron Giles]

Explicitly sign-extend 32-bit indexes for load/loads/store on 64-bit
machines to prevent overflow issues. Fixes DRC crash in mtetrisc.
[Aaron Giles]

Fixed a few DRC-ized vector load/store opcodes in the RSP core.
[Harmony]

Hardware multiplication and division on the SNES takes 8 machine
cycles to complete. [Wilbert Pol]

Fixed x86 HLT instruction handling [Phill Harvey-Smith]

Made LA Girls and clone of Play Girls. It´s clearly a bootleg
hardware clone. Title & background change, but the demo play and
block arrangement are identical. Added info from the Guru´s website
about the reported manufacture company and year for LA Girls. Added a
note about Tube-it having the copyright and manufacture info removed.
[Brian Troha]

Added additional information to the dipswitches and configurations
sections in the -listxml output [Oliver Stoneberg]

Changed Green Beret sound chip to SN76489 and indicated that the
bootleg has an undumped PAL and PROMs [Kevin Eshbach]

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Final Fight (Japan, hack) [bonky0013, JacKc, Fabio Priuli]

New clones added
----------------
Spark Man (v 2.0, set 2) [Stefan Lindberg] (Not Working)
Cherry Master I (ver.1.01) (various bootleg? sets) [David Haywood]
Block (Game Corporation bootleg, set 3) [David Haywood]
Multi Fish (030124) [MetalliC]
Shaolin´s Road (bootleg) [Kevin Eshbach]

New games marked as GAME_NOT_WORKING
------------------------------------
Cycle Mahbou [Angelo Salese, Chack´n, Team Japump, Dumping Union]
Race Drivin´ Panorama [David Haywood]
Metal Maniax (prototype) [David Haywood]
:arrow:

http://mamedev.org/
http://www.mameui.info/
if" Imitation is the sincerest flattery",
imagine emulating ....
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Maddog
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Δημοσίευση από Maddog »

Ααααχχχ, περάσανε τα χρόνια...

Σαν χτες μου φαίνεται που είχε βγει η 0.36 (αν δεν κάνω λάθος ήταν και η τελευταία που χώραγε σε 1 cd)
Παππού όλος ο κόσμος ανησυχεί μήπως η σχέση σου με την πιτσιρίκα αποβεί μοιραία.
-Τι να κάνουμε παιδί μου...αν πεθάνει - πέθανε...
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xalia
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Δημοσίευση από xalia »

και τώρα δε φτάνουν τα 10 blue ray! ( okay δεν έκανα τις πράξεις μπορεί και να φτάνουν! )
reboot
--------
nikos
Mame Maniac
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Εγγραφή: 17 Απρ 2004 10:10

Δημοσίευση από nikos »

:D :D

Για μας τους "παραδοσιακους" 3 παλια DVD ειναι υπεραρκετα!!

ΧΡΟΝΙΑ ΠΟΛΛΑ ΜΕ ΥΓΕΙΑ ΠΑΙΔΕΣ ΚΑΙ ΠΟΛΛΑ ΡΟΜΑΚΙΑ[ ΜΕ GAELCO μεσα στο 2010]
ΤΑ ΜΑΜΕ ΕΙΝΑΙ ΠΙΑ ΠΛΗΡΗ ΓΙΑ ΜΕΝΑ ΠΛΕΟΝ,ΑΦΟΥ ΕΞΟΜΟΙΩΘΗΚΑΝ ΤΑ "ΤΙΜΗΜΕΝΑ" ΤΑ GAELCO! ΕΠΙΤΕΛΟΥΣ!
Εικόνα
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TallMan
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Εγγραφή: 30 Απρ 2006 01:06
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Δημοσίευση από TallMan »

Maddog έγραψε:Ααααχχχ, περάσανε τα χρόνια...

Σαν χτες μου φαίνεται που είχε βγει η 0.36 (αν δεν κάνω λάθος ήταν και η τελευταία που χώραγε σε 1 cd)
Και τώρα η 0.136, με πάνω από 23GB roms (ας αφήσουμε τα chds) χωράει σχεδόν οριακά σε blu-ray...

Καλή χρονιά, καλή νέα δεκαετία, καλά μυαλά και καλά μαλλιά (σ'αυτούς που δεν έχουν...:P)
Nα'χα αλλο ενα δεκαρικο!Μου τελειωσαν τα credit!

My animals slow! ;)

F1 πιστα στην Ελλαδα ρεεεεε!!!!!!!!!
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pepinos
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Εγγραφή: 11 Μάιος 2004 01:48

Δημοσίευση από pepinos »

αντε να βγουνε τα raiden 2+dx playable :evil: :evil:
Κάποτε οι μαθητές του είχαν ρωτήσει το Αριστοτέλη για το ποιό είναι το αγριότερο ζώο. Και εκείνος αποκρίθει : Από τα οικόσιτα ο ΚΟΛΑΚΑΣ και από τα ελεύθερα ο ΣΥΚΟΦΑΝΤΗΣ.
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dukepapas
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Εγγραφή: 12 Φεβ 2006 11:34

Δημοσίευση από dukepapas »

Εγώ προσωπικά έκανα μια λίστα από δύο εκδόσεις μάμε με όλα τα καλύτερα παιχνίδια για να είναι όλα working και είναι γύρο στα 2,5 γιγα χωρίς καθόλου chds και ico μόνο screenshot και roms .κάποτε είχα παραγγείλει ένα σετ από εξωτερικό με 25 γιγα αλλά τα περισσότερα ήτανε άχρηστα γιατί δεν παίζανε.
Οπότε αν και έχω αφήσει κάποια απέξω όπως donkey Kong και Alex kid πιστεύω πώς τα καλύτερα παιχνίδια που έχουνε βγει ποτέ είναι τα εξής:

1944 THE LOOP MASTER
1945K
19XX THE WAR AGAINST DESTINY
64TH STREET
AERO FIGHTERS 3
AFTER BURNER 2
AGE OF HEROES
AIR GALLET
ALTER BEAST
ARCH RIVALS
ARKANOID
ASHURA BLASTER
ASTERIX
BACK STREET SOCKER
BAD LANDS
BANG
BATSUGUN
BATTLE BAKRAID
BATTLE FLIP SHOT
BATTLE GAREGGA
BEACH FESTIVAL WORLD CHAMPION
BIG STRIKER
BLADE MASTER
BLAZE ON
BLOMBY CAR
BLOOD BROS
BOMB JACK
BOMBER MAN WORLD
BOMBJACK TWIN
BONANZA BROS
BORN TO FIGHT
BREAKERS
BURNIG FIGHT
BUST A MOVE AGAIN
BUUBLE BOBBLE
BUUBLE BOBBLE 2
BUUBLE MEMORIES
BUUBLE SYMPHONY
CABAL
CADILACS AND DINOSAURS
CAMEL TRY
CAPCOM BOWLING
CAPCOM SPORTS CLUB
CAPTAIN COMANDO
CARRIER AIR WING
CHAGE HQ
COLUMNS
COMBATIBES
CONTRA 3
CRIME CITY
CYBER - LIP
CYVERN
DAIKU NO GENSAN
DAI-MAKAI-MURA (GHOST EN GOBLINS2)
DAIOH
DESERT WAR
DIE HARD ARCADE
DIET GOGO
DODONPACHI
DOUBLE DRAGON
DOUBLE DRAGON 2
DOUBLE DRAGON 3
DRAGON SABER
DRAGON SPIRIT
DRAGONNINJA
DREAM 9
DREAM SOCCER 94
DUNGEONS AND DRAGONS: TOWER
DUNK MANIA
DYNA GEAR
EAGLE SHOT GOLF
ELEVATOR ACTION 2
ESP RA DE
E-SWAT
EURO CHAMP 92
EURO LEAGUE
EXERION
EXPLOSIVE BREAKER
FANTASIA
FANTASIA 2
FATAL FURY
FIGHTERS HISTORY
FINAL FIGHT
FINAL FIGHT 2
FOOTBALL CHAMP
FROGGER
G STREAM
GAIA CRUSADERS
GALAGA 3
GALAGA 84
GALAXY FORCE 2
GALAXY GAMES STARPAK 2
GALS PANIC
GANG WARS
GEKIRINDAN
GHOST N GOBLINS
GHOUL PANIC
GHOULS N GHOSTS
GIGA WING
G-LOCK AIR BATTLE
GOAL GOAL GOAL
GOAL! 92
GOLDEN AXE
GOLDEN AXE 2
GOLDEN AXE THE REVENGE
GP RIDER
GREAT 1000 MILES
GREEN BERET
GULF WAR 2
GUN BULLET-POINT PLANG
GUNDHARA
GUNFORCHE
HAMMERIN HARRY
HARD DUNK
HARD TIMES
HAT TRICK HERO
HAT TRICK HERO 93
HAT TRICK HERO 95
HATRIS
HEXA
HIDDEN CATCH
HOOPS 96
HYPER STREET FIGHTER 2
ICHIDANT-R
IN THE HUNT
IREM SKINS
IRRITATING MAZE
JOCKEY GRAND PRIX
JOE AND MACK RETURNS
JR PAC-MAN
KARATE BLAZERS
KARATE CHAMP
KARNOV
KING OF DRAGONS
KNIGHTS OF THE ROUND
KNIGHTS OF THE VALOUR
KNIGHTS OF THE VALOUR 2
KRAZY BOWL
LEAGUE BOWLING
LETHAL ENFORCERS
LETHAL ENFORCERS 2
MAKAI-MURA
MARVEL VS CAPCOM
MEOSIS MAGIC
MERCS
METAL BLACK
METAL SLUG 1
METAL SLUG 2
METAL SLUG 3
METAL SLUG 4
METAL SLUG 5
METAL SLUG 6
METAL SLUG X
MIDNIGHT RESISTANCE
MIGHTY! PANG
MISS WORLD 96
MONN WALKER
MONSTER FARM JUMP
MOON PATROL
MORTAL COMBAT 2
MORTAL KOMBAT 3
MS PAC-MAN
NAM-1975
NBA JAM
NEBULOUS BEE
NEO DRIFT OUT
NEO GEO CUP 98
NEW FANTASIA
NEW ZEALAND STORY
NEW ZELAND STORY JAP
NEW ZELAND STORY WORLD
NINJA WARRIORS
OFF ROAD CHALLENGE
OPERATION THUNDERBOLT
OPERATION WOLF
OPERATION WOLF 3
OUT RUN
OUTRUNERS
P47 ACES
PAC-LAND
PANG 3
PANG PANG
PANG WORLD
PASSING SHOT
PINBALL ACTION
PIRATES
PLOTTING
POCKET GAL
POCKET GAL 2
POCKET GAL DELUXE
POINT BLANK 1
POINT BLANK 2
POKER LADIES
POLE POSITION
POLICE TRAINER
POWER GOAL
POWER SPIKES
POWER SPIKES 2
PREHISTORIC ISLE 2
PREMIER SOCCER
PROGEAR
PUNISHER
PUNK SHOT
PUZZLE AND ACTION ICHIDANT
PUZZLE AND ACTION SANDO
PUZZLE AND ACTION TANT
PUZZLE BOBBLE 1
PUZZLE BOBBLE 2
PUZZLE BOBBLE 3
PUZZLE CLUB
PUZZNIC
RACING HERO
RAIDEN
RAIDEN FIGHTERS
RAIDEN FIGHTERS 2
RAIDEN FIGHTERS JET
RAINBOW ISLANDS
RAMBO 3
RAPID HERO
RASTAN
REZON
RIM ROCKIN BASKETBALL
RING OF DESTRUCTTION
RIOT CITY
ROAD FIGHTER
ROBOCOP
ROBOCOP 2
R-SHARK
R-TYPE LEO
R-TYPE2
RUN AND GUN
RUN AND GUN 2
RYU JIN
S.S. MISSION
SAMURAI ACES
SAND SCORPION
SENGEKI STRIKER
SENGOKU 2
SHADOW DANCER
SHIENRYU
SHINOBI
SHINOBI 3
SIMPSONS
SKILL CHERRY 97
SLY SPY
SNK VS CAPCOM
SNOW BROS
SNOW BROS 2
SOCCER BRAWL
SOCCER SUPERSTARS
SPINAL BREAKERS
SPINMASTER
SPLASH
STACK COLUMNS
STORM BLADE
STREET FIGHTER CHAMP EDI
STREET HOOP
STRIGHT FIGHTER 2 THE CHAMPION END
STRIGHT FIGHTER 2 THE WORLD
STRIGHT FIGHTER ALPHA 2
STRIGHT FIGHTER ALPHA 3
STRIKE FIGHTER
STRIKERS 1945
STRIKERS 1945 2
STRIKERS 1945 3
STRIKERS 1945 PLUS
SUNSET RIDERS
SUPER BUBBLE
SUPER BUBBLE 2003
SUPER BUSTER BROS
SUPER CHASE -CRIMINAL TERMINATION
SUPER CUP FINALS
SUPER DERBY
SUPER HANG ON
SUPER PANG
SUPER SIDEKICKS 1
SUPER SIDEKICKS 2
SUPER SIDEKICKS 3
SUPER SLAM
SUPER SPACEFORTNEESS MACROSS
SUPER SPACEFORTNEESS MACROSS 2
SUPER STREET FIGHTER 2 THE NEW CHALLENGE
SUPER VOLLEY 91
SUPER VOLLEY BALL
SUPER WORLD COURT
SUPER-X
TAITO CUP FINALS
TAITO POWER GOAL
TANK FORCHE
TANT-R
TECMO WORLD SOCCER 96
TEHKAN WORLD CUP
TETRIS
THRASH RALLY
THREE WONDERS
THUNDER AND LIGHTING
THUNDER BLADE
THUNDER CROSS
THUNDER DRAGON
THUNDER DRAGON 2
THUNDER FOX
THUNDER HOOP
TOKI
TOP RANKING STARS
TRUXTON 2
TUMPLE POP
TURBO OUT RUN
TWIN COBRA
TWIN COBRA 2
ULTIMATE 11
ULTIMATE TENNIS
US CHAMPIONSHIP V BALL
US NAVY
VARTH
VIGILANTE
VIOLENT STORM
VIRTUA FIGHTER
VS SUPER MARIO BROS
WARRIORS OF FATE
WEST STORY
WILD WEST
WILLOW
WINDJAMMERS
WINNING SPIKE
WONDER BOY 3
WONDER BOY IN MONSTER LAND
WORLD BEACH VOLLEY
WORLD CUP 90
WORLD RALLY
WORLD RALLY 2
WOW NEW FANTASIA
WWF WRESTLE FEST
XAIND SLEENA
ZERO POINT
ZERO POINT 2
ZERO ZONE
ZOMBIE RAID

Χωρίς βέβαια να έχω λάβει υποψιν τα παιχνίδια που δεν έχουνε εξωμιοθει ακόμα πχ raiden 2,airline pilots κλπ κλπ.

Αν θα θέλατε να προσθέσετε κάποιο που πιστεύετε πώς θα έπρεπε να υπάρχει στείλτε ένα λινκ με ένα screenshot.
:wink:
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