Ootake 2.61,o ποιο ενεργος PCE/TG16 emu για Win(&Win9Χ)

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Συντονιστές: Nemo, Maddog, Whacker, Scatman

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Nemo
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Εγγραφή: 15 Απρ 2004 22:55
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Ootake 2.61,o ποιο ενεργος PCE/TG16 emu για Win(&Win9Χ)

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- When "Function Button (can set by "Input" menu) was set as the same button
as SELECT or RUN, the function was made not to be performed even if it
pushed the function button independently.
As a result, "Assigning Function-button to SELECT-button" is possible. (
For a joypad with few buttons)
- The speed and timing were brought close to the movement of a real machine.
In "Dragon's Curse (Adventure Island)", at the time of a screen change,
the problem that a frame of screen was disordered (generated by recent
ver.) was solved.
- When "Ramma 1/2" is started, the sprite display limitation is emulated.
In opening demo, the priority of screen became right.
- Additionally, a detailed part has been improved and corrected.
+ The execution file for "Windows 98/Me" was opened to the public. The
operation test is not done. Please see "Readme98.txt" in the ZIP file
about details and notes, etc.
http://www.ouma.jp/file/Ootake261-for98.zip
+ I began Twitter. (Japanese language)
http://twitter.com/kitao_n

* The happiness of the game is the world human race commonness. It longs for
peace.
* I think that it cannot do improvement & correction of the above-mentioned
if there are many neither operation report nor defect report. Thank you
really for you who reported.

:arrow:Η σελιδα απ οπου μπορειτε να κατεβασετε την 2.61 εκδοση του Ootake για WinXP/Vista/7 και για Windows 9x
if" Imitation is the sincerest flattery",
imagine emulating ....
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