ScummVM (Adventure Virtual Machine) ~ Official Thread

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Συντονιστές: Maddog, Whacker, BraiNKilleR, Scatman

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Re: ScummVM 1.4.0, η Adventure(&rRpg) VM (Win32)

Δημοσίευση από Nemo »

It has been over 10 years. We are here thanks to the work of 131 developers. 49,124 commits were made just to the ScummVM tree and those turned into a massive 1,085,714 lines of code (excluding comments) and of course over 7.6 million downloads from the main site alone. I would say those were a great ten years.

The outcome is ScummVM 1.4.0 which we are releasing today, 11/11/11 11:11:11.11.

More games are supported: Lands of Lore: The Throne of Chaos (based on the same engine as Kyrandia), the kids' game Blue's Birthday Adventure, and the science fiction game Ringworld: Revenge of the Patriarch. On top of that, practically all supported Sierra SCI games now have their Amiga versions working. Our musically inclined users will notice PC speaker support in Monkey Island 2: LeChuck's Revenge and Indiana Jones and the Fate of Atlantis, CMS support in Loom, The Secret of Monkey Island and Indiana Jones and the Last Crusade, fixed MIDI in the DOS versions of the Elvira series, and even sound in Winnie the Pooh in the Hundred Acre Wood!
Ολες οι εκδοχες ScummVM 1.4.0, για μια μεγαλη πιοκιλια διαφορετικων πλατφορμων σε επιπεδο software (λειτουργικων) ή Hardware
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Το James Woodcock's Music Enhancement Project στο ScummVM

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Beneath A Steel Sky Enhanced Music Released by James Woodcock for ScummVM


The developers of ScummVM are pleased to announce that as of today, the classic game Beneath A Steel Sky has full support for James Woodcock's Music Enhancement Project within the latest daily build. The project started way back in January 2006 as James Woodcock committed himself to use the original MIDI files from various Point and Click Adventure titles, creating enhanced versions using modern MIDI equipment. He has already released the Simon the Sorcerer, Discworld and Inherit the Earth versions and can now add Beneath A Steel Sky to his completion list:

"I have tried very hard to remain faithful to the originals in respect to the excellent composers creations..." says James Woodcock, creator of the ScummVM Music Enhancement Project. He continues "...There has been a lot of support and interest from Beneath A Steel Sky fans, who have been monitoring its progress very carefully and it is with great pleasure I can finally play Beneath A Steel Sky using new versions of the original soundtrack with many thanks to the developers of ScummVM for all their hard work in making this feature possible".

James uses the Yamaha Tyros4 keyboard hooked up to his computer via USB and after going through various tweaking, recording and editing, a finalised music track is born.

You can download the enhanced soundtrack from James' Beneath A Steel Sky page, where instructions are also included.

Εν συντομια:To Scummvm(lates)t daily build ενσωματωνει υποστηρισξη στο James Woodcock's Music Enhancement Project . Ενα project που εχει σαν στοχο την ηχητικης "αναβαθμιση" game soundtracks οπως ,εν προκειμενω το soundtrack του Beneath A Steel Sky ...
Για περισσοτερα :arrow: http://www.scummvm.org/news/20111121/
if" Imitation is the sincerest flattery",
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To Soltys playable στο ScummVM

Δημοσίευση από Nemo »

Chief finally found a husband for his "beautiful" daughter, but before the end of the ceremony, Leon escaped. So now... where is Leon?

The ScummVM Team is proud to announce that Soltys is playable for the first time in English and Polish using ScummVM! Special thanks to L.K. Avalon and Mr Wiśniewski for providing the sources and to nutron for spending so much time on the translation!

You'll need a daily build to get started, then grab the game on our downloads page and test it! As usual, all bugs should be reported to our bug tracker following our bug submission guidelines. While you play through the game, we would love it if you could take some screenshots for us.

If you would like to contribute further, you could invest some of your free time in translating Soltys and Dragon History, which should be easy to translate to most European-based languages. If you are interested, please contact translation AT scummvm DOT org.
To Soltys(το αγγλικο) το κατεβαζετε απο εδω
http://prdownloads.sourceforge.net/scum ... p?download

ScummVM Daily build απο εδω
http://scummvm.org/downloads/#daily

Εικόνα
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Re: To Soltys playable στο ScummVM

Δημοσίευση από Nemo »

ScummVM wip,Το ScummVM συνεχιζει να εμλουτιζεται .... (για να μην ανοιγω νεο thread)
Take a little break and compose yourself. After tireless weeks of work, the ScummVM team is proud to announce support for two children's adventure games — Gregory and the Hot Air Balloon and Darby the Dragon — And on top of that, you can also play some interactive books from the Magic Tales series. So, if you can find your childhood spirit, dig out your copies and enjoy those adorable games.

To play these, you'll need a daily build of ScummVM. Any lurking bugs you find should be reported using our bug tracker, and along the way, please consider making few screenshots, following our guidelines.

We are also looking for additional information on localised versions and Magic Tales books. If you have one which is not recognized by the latest ScummVM daily build, please follow the guidelines here and report this to the team or as a bug.
http://www.scummvm.org/news/20111210/
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The Force is with ScummVM-και ειναι ΜΠΛΕ.....

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No, not that force, it's Blue Force. Jake Ryan has just graduated from the Policy Academy, and it's up to you to guide his actions as he starts his police career. He'll quickly become involved in solving a series of crimes which, unbeknownst to him, are inextricably entwined with the murder of his parents when he was a child.

The ScummVM Team is proud to announce that Blue Force is now playable in ScummVM using the latest daily builds
, and ready for testing. As usual, all bugs should be reported to our bug tracker following our bug submission guidelines. While you play through the game, we would also love it if you could take some screenshots for us.
Προελευση :
http://www.scummvm.org/news/20111219/
if" Imitation is the sincerest flattery",
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Re: The Force is with ScummVM-και ειναι ΜΠΛΕ.....

Δημοσίευση από Fotis_KFOR »

Στο "Θόλο των απολαύσεων" προσφέρουν ως [FREE] (χωρίς download ratio δηλαδή, και επιπλέον Χ3 upload ratio) το ScummVM Complete v1.4.0
Προς ενημέρωση σας :D
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Re: The Force is with ScummVM-και ειναι ΜΠΛΕ.....

Δημοσίευση από Maddog »

Εγώ seed-άρω ήδη, καθότι το είχα κατεβάσει όταν πρωτοανέβηκε "επί πληρωμήν" και όχι ως [free].

Όσο για το παιχνίδι, δεν το έχω καν ακουστά οπότε θα πω "Φούτσες Μπλε". :mrgreen: :mrgreen: :mrgreen:
Παππού όλος ο κόσμος ανησυχεί μήπως η σχέση σου με την πιτσιρίκα αποβεί μοιραία.
-Τι να κάνουμε παιδί μου...αν πεθάνει - πέθανε...
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Re: The Force is with ScummVM-και ειναι ΜΠΛΕ.....

Δημοσίευση από Nemo »

Maddog έγραψε:Εγώ seed-άρω ήδη, καθότι το είχα κατεβάσει όταν πρωτοανέβηκε "επί πληρωμήν" και όχι ως [free].

Όσο για το παιχνίδι, δεν το έχω καν ακουστά οπότε θα πω "Φούτσες Μπλε". :mrgreen: :mrgreen: :mrgreen:
Blue Force ειναι κατα καποιο τροπο ενα unofficial~Police Quest 4 (***) ,μια και ο ανθρωπος που επιμεληθηκε το σχεδιασμο του, ειναι Jim Walls ,ο ανθρωπος πισω απο τα Police Quest 3: The Kindred (1991),Police Quest 2: The Vengeance (1988) & Police Quest: In Pursuit of the Death Angel (1987), Sierra On-Line, Inc.
Μετα την μαλλον επισοδειακη φυγη του απο την Sierra to 1993 ,πηγε στην Tsunami και ο καρπος αυτου του (συντομου) γαμου ηταν το Blue Force

To σχεδιασμο του PoliceQuest (4) Open Season -το 4 αναφερεται μονο στο manual και οχι στο ιδιο το παιχνιδι επι της οθονης- ανελαβε ο Daryl F. Gates, ο οποιος αλλαξε αρκετα την φιλοσοφια και τους μηχανισμους του παιχνιδιου για να καταληξει η σειρα να μετεξελιχθει αμεσως μετα απο adventure σε squad tactical action με το Daryl F. Gates' Police Quest: SWAT και τις συνεχειες του .


(***)σο ειναι το Risen (Piranha) στα 3 προηγουμενα Gothic σε σχεση με το Gothic 4
Υ.Γ. η Τsunami δημιουργηθηκε απο πρωην εργαζομενους της Sierra
Maddog έγραψε:Όσο για το παιχνίδι, δεν το έχω καν ακουστά οπότε θα πω "Φούτσες Μπλε". :mrgreen: :mrgreen: :mrgreen:
Eιμαι περιεργος να ακουσω την απαντηση :pong: του Grip στο σχολιο .......... :mrgreen: :mrgreen: :mrgreen:
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ScummVM 1.4.1,η adventure VMachine

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The ScummVM Team is pleased to announce ScummVM 1.4.1, a maintenance only release that fixes several bugs in 1.4.0.

AGOS:
- Fixed loading videos directly from InstallShield cabinets in the Windows
version of the The Feeble Files.

BASS:
- Added support for Enhanced Music by James Woodcock
(http://www.jameswoodcock.co.uk/?p=7695).

Broken Sword 2:
- Slight graphics improvement for PSX version.

KYRA:
- Fixed bug in the original Lands of Lore GUI which made ScummVM error out
in the case the user did not have a contiguous save slot usage.
- Add support for original DOS Lands of Lore save files (also applies to save
files made with the GOG release).

SCI:
- Fixed race condition in SCI1.1 palette changes. This fixes an error in
QFG1VGA, when sleeping at Erana's place.
- The option to toggle sound effect types between digitized and synthesized
has been disabled until a more user-friendly GUI option is possible.
Digital sound effects are always preferred for now.
- Fixed a case where starting a new song didn't fully reset its channels,
thus some notes sounded wrong.
=>> ScummVM 1.4.1 , download page
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Scummvm:Dreamweb playable στις daily builds

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Εικόνα
Btw Ο τυπος πανω αριστερα (λιγο ποιο πανω απο το "χερι") παιζει καποιο arcade (αν και δε φανεται καθαρα στη φωτο) και ζητα να τον αφησουμε στη ησυχια του

Εικόνα
Water, water, every where, nor any drop to drink...

Euh... No, not this nightmare: you're Ryan, a bartender who can't sleep peacefully for months because of weird dreams and nightmares. During one of those, a monk suggests you become the deliverer who would keep the Dreamweb safe by killing its enemies.

The ScummVM Team is proud to announce that Dreamweb is now playable in ScummVM using the latestdaily builds, and ready for testing.
:arrow: Amiga Demo
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Re: Scummvm:Dreamweb playable στις daily builds

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έχει ξεφύγει το ScummVM, μπράβο στα παιδιά!
reboot
--------
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ScummVM adds support for Geisha

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A mad scientist has kidnapped your girlfriend Eve!
Traveling to Tokyo, you begin your search. But time is running out, because the mad scientist is about to transform her into a cyborg-Geisha...
http://www.scummvm.org/news/20120609/
Η γνωστη adventure virtual machine -εικονικη μηχανη ScummVM προσθετει ενα ακομα κλασσικο adventure το Geisha της Coctel Vision (για Amiga, Atari ST, DOS) που βασιζεται οπως σχεδον ολα τα andventure της στην Gob (οπως λεμε Goblins) engine.

Oσοι θελετε να το δοκιμασετε πρεπει να προμηθευτητε ενα daily build του ScummVM
if" Imitation is the sincerest flattery",
imagine emulating ....
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Re: ScummVM adds support for Geisha

Δημοσίευση από Nemo »

We are proud to announce that yet another Coktel Vision game is supported now. Once Upon A Time: Little Red Riding Hood is an interactive story following the well-known fairy tale and lets you play as either the titular Little Red Riding Hood or as the wolf.

So if you want to rescue and/or eat Grandmother, get the latest daily build of ScummVM and your copy of Once Upon A Time: Little Red Riding Hood
:arrow: http://wiki.scummvm.org/index.php/Once_ ... iding_Hood

Εντωμεταξυ και το διαδραστικο παραμυθι/interactive story της Coctel Vision Once Upon A Time: Little Red Riding Hood προστεθηκε επισης .Oσοι θελετε να το δοκιμασετε πρεπει να προμηθευτητε ενα daily build του ScummVM
if" Imitation is the sincerest flattery",
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ScummVM v1.5.0:release testing period

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Once again, it's time to start a new testing season to prepare the release of ScummVM v1.5.0. As usual, we have announced several new supported games:
New release testing period: ScummVM 1.5.0
- Backyard Baseball 2003
- Blue Force
- Darby the Dragon
- Dreamweb
- Geisha
- Gregory and the Hot Air Balloon
- Magic Tales: Baba Yaga and the Magic Geese
- Magic Tales: Imo and the King
- Magic Tales: Liam Finds a Story
- Magic Tales: The Little Samurai
- Once Upon A Time: Little Red Riding Hood
- Sleeping Cub's Test of Courage
- Soltys
- The Princess and the Crab
Φυσικα θα χρειαστειτε την daily build. που θα την βρειτε
:arrow: http://www.scummvm.org/downloads/#daily
ενω το Soltys που ειναι freeware
:arrow: http://www.scummvm.org/downloads/#extras
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ScummVM v1.5.0

Δημοσίευση από Nemo »

New Games:
- Added support for Backyard Baseball 2003.
- Added support for Blue Force.
- Added support for Darby the Dragon.
- Added support for Dreamweb.
- Added support for Geisha.
- Added support for Gregory and the Hot Air Balloon.
- Added support for Magic Tales: Liam Finds a Story.
- Added support for Once Upon A Time: Little Red Riding Hood
- Added support for Sleeping Cub's Test of Courage.
- Added support for Soltys.
- Added support for The Princess and the Crab.

General:
- Updated MT-32 emulation code to latest munt project snapshot. The emulation
improved dramatically.
- Implemented support for TrueType fonts via FreeType2 in our GUI. Along
with it GNU FreeFont was also added to our modern theme. Note that not all
ports take advantage of this.
- Added Basque translation.
- Added custom game and engine options in the AGI, DREAMWEB, KYRA, QUEEN,
SKY and SCI engines. It is now possible to toggle these options via the
Engine tab when adding or editing a configuration for a game. In most
cases, you will have to run each game once or readd them all in ScummVM's
launcher in order to get the custom options tab.
- Improved predictive dialog look.
- Various GUI improvements.

Broken Sword 1:
- Fixed incorrect sound effects in the DOS/Windows demo.
- Added support for PlayStation videos.
- Fixed missing subtitles in the demo.

Broken Sword 2:
- Added support for PlayStation videos.

Cine:
- Implemented Roland MT-32 output driver.

Drascula:
- Added Spanish subtitles in the Von Braun cutscene (#3069981: no subtitles
in scene with "von Braun").

Gob:
- Fixed a crash in Lost in Time
- Rewrote the AdLib player. Enabled the now working MDY player in
Fascination and Geisha.

SCUMM:
- Added support for the Macintosh version of SPY Fox in Hold the Mustard.
- Added a difficulty selection dialog for Loom FM-TOWNS.
- Fixed graphical glitches in HE98 version of Pajama Sam's Lost & Found.

iPhone port:
- Changed "F5 (menu)" gesture to open up the global main menu instead.
- Added support for custom cursor palettes, this makes the moderm theme use
the red pointer cursor for example.
- Added aspect ratio correction feature.
- Implemented 16 bits per pixel support for games.

Maemo port:
- Added support for Nokia 770 running OS2008 HE.
- Added configurable keymap.

Windows port:
- Changed default savegames location for Windows NT4/2000/XP/Vista/7.
(The migration batch file can be used to copy savegames from the old
default location, to the new default location).
Βγηκε η ScummVM v1.5.0 στα μουλωχτα
δεν βλεπω ανακοινωση στο scummvm.org ( ακομη)
http://sourceforge.net/projects/scummvm ... mvm/1.5.0/
if" Imitation is the sincerest flattery",
imagine emulating ....
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