Απο τον Ιταλο Desti(Andrea Destino) μας ερχεται ενας πιστοτατος κλωνος του Bubble Bobble ,εγχειρηματος που εκανε για να μαθει τα βασικα του GML (Game Maker Language) ...This is a clone of the original 1986 coin-op BubbleBobble.
I created this project to learn GML basics and i tryed to clone the original game identically to have a precise point of reference.
.......
I can confirm that the 99% (αν δεν παρει πιστοποιηση C A απο τον Ambu το mame.gr διαηρει τις αμφιβολιες του....) of the 1986game is present in this version!
The biggest difference is in screen size, in the original game the screen was vertical, i used 4:3 (orrizzontal).
I BetaTested a lot, should no longer be present "Bugs" (the conditional is obligatory) The only thing i noticed is that when the game run on a monitor
with incorrect graphics sets (non native?) there are some graphics artifact, but i think this is a GM problem.
Το κατεβαζετε απο εδω (~16ΜΒ) >>>> http://sandbox.yoyogames.com/games/1952 ... ble--clone
Default KEYS: (Τα οριζετε κατα το δοκουν πατωντας F2 στη TitleScreen)
Player 1
Α αριστερα
S δεξια
F φουσκα
G αλμα
Player 2
Αριστερος κερσορας αριστερα
Δεξιος κερσορας δεξια
1 num pad φουσκα
2 numeric pad αλμα
1 singleplayer (or join with green dragon when the game is in progress).
2 multiplayer (or join with blu dragon when the game is in progress).
F1 in the title screen, will be displayed commands list and some game info.
F2 in the title screen, to edit the controls of the little dragons.
F9 GM pause.
Shift+F10 to simulate the original PixelAspect (experiment "useless" abandoned almost immediately, but left in this version)
Shift+F12 Reset to TitleScreen.
Υ.Γ.
Some codes:
This game was one of the few where there were codes comparable to "cheat codes".. Codes were entered in the TitleScreen using joystick and button press.
I kept the possibility to enter these codes, but using the letters on the keyboard.
powerup:
All BubbleBobble players knew this one! The little dragons always born with 2 candy and shoe (a must have!)
originalgame:
If a player reach lvl20, lvl30, lvl40, lvl50 from lvl1, without dying, the game generate a special item (secret door) that will take us into a secret room full of bonuses! With this code, secret doors are generated in any case!
super:
Very few people known this one This code "transform" BubbleBobble in SUPERBubbleBobble, an enhached version of the game, with different tilesets and shuffled enemy in the rooms..
credit:
It give 10 more credits (an easy way to complete the game