RPCS3 v0.0.4 Alpha
Δημοσιεύτηκε: 05 Ιούλ 2014 19:14
Rpcs3 WIP DX12 - Disgaea 4 - Prologue - 60 fps With Music & Vocal
Rpcs3 v0.0.0.6
Statut : perfectly Playable!!!!, 20 Fps on Casttle, and 50 fps on Battle in DX12.
Graphics Render : DirectX 12 Perfect
Download :* Merge pull request #1925 from Nekotekina/master
Commit collection
* Partial commit: sys_fs
* Implemented thread_ctrl::interrupt
* Partial commit: sys_memory, sys_mmapper
* Partial commit: sys_tty
* Partial commit: sys_vm
* BEType: explicit alignment specifier
* gl: Clear depth surfaces before use; Vulkan cleanup (#1957)
* vk: Clean up a few trap messages
vk: silence a few compile errors
* gl: Clear new depth surfaces to max_depth
gl: use glClear to clear depth buffers
* Dynamic XAudio version detection
Κώδικας: Επιλογή όλων
http://down.emucr.com/v3/5193558843719680
D/load RPCS3 (x64) v0.0.2 AlphaRPCS3 v0.0.2
As you probably noticed by the title already, we are entering a new version (and no more Pre-Alpha now, just Alpha!). It has been a really long time since the last version bump (v0.0.1 Pre-Alpha on 17 Jun 2016). Since then, a lot of improvements were made, improvements big enough that we finally decided to finally bump the version again. The version will be officially bumped on GitHub as soon as the last pull requests related to Demon’s Souls are posted.
Resumed Changelog since v0.0.1 Pre-Alpha:
PPU/SPU
– PPU LLVM AOT recompiler reimplemented
– PPU LLVM caching implemented
– PPU thread scheduler implemented
– PPU breakpoints reimplemented
– PPU analyzer improved
– Various LV2 system improvements
– IdManager improvements
– Debugger fixed and enhanced
– PPU/SPU accuracy improvements
Memory
– Memory system cleanup
– sys_memory_get_page_attribute improvements
Graphics
– A LOT of bugfixes and accuracy improvements for all Graphic backends. (There were really a lot of improvements here and we can’t list them all!)
– Shader decompiler improvements
– Several RSX bugfixes and accuracy improvements
HLE
– Major sys_net improvements
– cellOsk implemented
– cellVDec fixes and improvements
– Several other small improvements
Input
– MMJoystick implemented
Linux
– Several Linux specific bugfixes were made. Some are still being worked on as there are still a few Linux specific bugs.
Vita
– Initial package unpacking implemented
– Small Interpreter improvements
Logging
– Logging system cleanup
– TLS bugfixes and improvements
Misc
– Automatic LLE loading
– MSELF, SDAT, EDAT, SPRX: Decryption on the fly!
– Firmware update file (PS3UPDAT.PUP) installer
– XAudio fixes
Many other unlisted bugfixes and improvements