D/load page http://www.arts-union.ru/node/23Compatibility: 99%.
Requirements: video card with Shader 2.0, 2.5GHz processor from.
additional Features
Hardware Rendering
Built-in annotations editor
Compressed images
Working with the file system images
Built-in debugger (debug version only)
TODO
Wean from BIOS emulator
Automatic detection axes control setup.
Generator optimal shader to reduce the load on the GPU.
Check the order of audio channels
Remove dependency management from layout
Genres as a set of checkboxes
Assign shortcuts to the functional emulator
Supports CD-ROM drive
Emulation Audio-CD
Emulation of other input devices
Integrate translation tools play and work with the resources in the emulator
Bring up to 100% compatibility
Implement watchdog and reset the console
Support for Video-CD
Integrate the compiler of images and application development tools in the emulator
Phoenix 2.8 , (3DO, Coleco, SMS, Jaguar emu)
Συντονιστές: Nemo, Maddog, Whacker, Scatman
Phoenix 2.8 , (3DO, Coleco, SMS, Jaguar emu)
if" Imitation is the sincerest flattery",
imagine emulating ....
imagine emulating ....
Re: Phoenix 1.9 , (3DO emu)
Version 2.1
Ability to set the frequency multiplier ARM
Corrected incrementing the position in the original software renderer
Fixed PBUS
Added support for exploding textures (only software rendering)
Adjusted comparison shots in VDLP
Added traffic profiling CLIO
A more accurate calculation cycles ARM (stopped wheezing videos in WC3, and possibly in other games)
Improved noise generator (hang Daedalus Encounter)
Εντωμεταξυ ο Phoenix ο 3DO emu(win) εφτασε στην 2.1 εκδοσηVersion 2.0
Separate settings for dynamic recompilation ARM and PPROC
protection from accidental deletion annotations
Automatic snap axis joysticks
Fixed DMA-channels
Fixed random number generator
Modified interrupt XBUS
Exhibited the correct order of the stereo channels by default
Restored support ROM fonts
Annotations change after the current element in the collection
http://www.arts-union.ru/sites/default/ ... -win32.zip
if" Imitation is the sincerest flattery",
imagine emulating ....
imagine emulating ....
Re: Phoenix 1.9 , (3DO emu)
D/load : Phoenix 2.3.1 (3DO emu) για[3DO] Phoenix 2.3.1
– Fixed record attributes in the XML-configuration file
– Support for images with exotic sector size (2353, 2368, 2448, 2449, etc.)
– Copy to clipboard information about the selected titles (+ layout control information)
– Check the original signatures to monitor the integrity of images
– Build 64-bit
– Changed the structure of auxiliary libraries to be less dependent on Qt
– Caching in CD-ROM drive (not stutters Sailor Moon)
– Shortcuts in Full Screen mode
– Fixed a pixel processor (palette Crash’n’Burn)
Windows (32-bit)
Windows (64-bit)
Linux (x86-bit)
Linux (x6-bit)
Προέλευση : http://www.arts-union.ru/node/23
if" Imitation is the sincerest flattery",
imagine emulating ....
imagine emulating ....
Re: Phoenix 1.9 , (3DO emu)
if" Imitation is the sincerest flattery",
imagine emulating ....
imagine emulating ....
Phoenix 2.5 , (3DO emu)
[img][img]http://i77.fastpic.ru/big/2016/0417/5b/ ... c83a5b.jpg[/img][/img]
Oι Linuxαδες θα πρεπει να εχουν εγκατεστημενα Qt5 library (assembly performed with the version 5.2.1) & OpenAL
Επισημη σελιδα εξομοιωτη http://www.arts-union.ru/node/23
O Phoenix ενας ακομα of 3DO emulator που προεκυψε απο τις σταχτες του FreeDO μια και ο δημιουργος του Maxim "Altmer" Grishin ηταν ενας απο τους συντελεστες του FreeDO, μετα απο 8 χρονια αναπτυξης ανακοινωνει 100% 3D0 compatibility στην 2.5 εκδοση στην οποια εχει πλεον φτασει (μετα το 99% στην 1.9 εκδοση).Status
Current version - 2.5.
Compatibility : 100%!
D/load Windows (32bit) Windows (64-bit) Linux (x86) Linux (x64)Αλλες προσθηκες της 2.5 εκδοσης
- Involved AngleScript for texture filtering (you can make your own filters)
- Added logging errors for scripts and shaders (near samismi scripts will APPEAR LOG-files)
- Settings are made intuitively more non-active Elements are blocked
- Now you can customize the style interface (skin folder, remove it, if you do not like it) - Added Support for the emulator interface transfers (translation.xml file) - Setting the emulated CD-drive speed - Check for OpenGL (if falls emulator at startup - watch opengl.log) - Configuring percent Accounted traffic CEL-Engine in the quota of time - Improved auto-commit axes When setting the joystick ! Fixed adding management (now feasible to Easily multiple assign controls on the control console, and vice versa) - Removed binding assignable keyboard shortcuts to the current layout (In Some cases, management May need to reconfigure) - Fixed loading saves with disabled optional rumami - Update content When resizing windows and --other events of context damage - Interrupt Handling During operation CEL-Engine - A lot of improvements in the debugger, qui will further Top Improve the emulator (debug version) - Made reversinzhenerig pistol protocol and Implemented ict support (Including machinery with games) - Made reversinzhenerig Service fee OrbAtak protocol and Implemented ict media - Made reversinzhenerig Flightstick Pro protocol - Added the option of hiding the cursor in full screen mode
Oι Linuxαδες θα πρεπει να εχουν εγκατεστημενα Qt5 library (assembly performed with the version 5.2.1) & OpenAL
Επισημη σελιδα εξομοιωτη http://www.arts-union.ru/node/23
if" Imitation is the sincerest flattery",
imagine emulating ....
imagine emulating ....
- Maddog
- Master Modelator
- Δημοσιεύσεις: 3768
- Εγγραφή: 26 Μάιος 2004 14:44
- Τοποθεσία: Κάποιο beach bar στο Ντουμπάι
- Επικοινωνία:
Re: Phoenix 2.5 , (3DO emu)
Εξαιρετικό νέο το 100% compatibility, είχα παλιότερα δοκιμάσει όλο το library του 3DO σε emulators και πάντα υπήρχαν μερικά "στριμένα" παιχνίδια που δεν έλεγαν να τρέξουν. Θα πρέπει να τον τσεκάρω!
Παππού όλος ο κόσμος ανησυχεί μήπως η σχέση σου με την πιτσιρίκα αποβεί μοιραία.
-Τι να κάνουμε παιδί μου...αν πεθάνει - πέθανε...
-Τι να κάνουμε παιδί μου...αν πεθάνει - πέθανε...
Re by Ace: Phoenix 2.5 , (3DO emu)
Κάτι πρέπει να κάνουμε με τα ρώσικα όμως. Ξεκίνησα την προσπάθεια μετάφρασης του xml, με τη βοήθεια του Google Translate, αλλά το παράτησα σύντομα, λόγω μεγέθους... αλλά κοντεύω να τελειώσω το αντίστοιχο του Project64 2.1, που θέλει απλές, αλλά απολύτως απαραίτητες, διορθώσεις.
- Maddog
- Master Modelator
- Δημοσιεύσεις: 3768
- Εγγραφή: 26 Μάιος 2004 14:44
- Τοποθεσία: Κάποιο beach bar στο Ντουμπάι
- Επικοινωνία:
Re: Phoenix 2.5 , (3DO emu)
Δεν έχεις άδικο...αλλά αν είναι για 100% compatibility αξίζει να το παλέψει κανείς...
Παππού όλος ο κόσμος ανησυχεί μήπως η σχέση σου με την πιτσιρίκα αποβεί μοιραία.
-Τι να κάνουμε παιδί μου...αν πεθάνει - πέθανε...
-Τι να κάνουμε παιδί μου...αν πεθάνει - πέθανε...
Phoenix 2.6 , (3DO&Coleco emu)
O Phoenix ο 3DO εξομοιωτης-emulator στα πλαισια των γνωστων motο -expand or die(/expand or perish)- επεκτεινεται και σε αλλους προς εξομοιωση- οριζοντες γινόμενος πλεον .... multi-emulator+Added emulating ColecoVision consoles
+ Videos passes (you can boot from the frame rewrite the record end - rewind and continue recording)
+ Customize the video compression is carried out through a period of keyframe (more often - the more space is required)
! Fixed a bug in kvikseyvah leads to incorrect determination of 3DO-disk size after recovery
+ Redesigned main application cycle (should improve the synchronization of audio and video series)
! Improved sight (sight on the game screen, instead of the cursor and the frame dropping is disabled for the sights from the input settings)
+ Extension of the background color beyond the frame (can be disabled)
+ Curbs according sweep (can be disabled)
(auto-google traslated)
http://www.arts-union.ru/
if" Imitation is the sincerest flattery",
imagine emulating ....
imagine emulating ....
Re: Re by Ace: Phoenix 2.5 , (3DO emu)
Εκανα μια γρηγορη μεταφραση απο το Γαλλικο translation.xml στα Αγγλικα. Το κανετε copy στο root folder του Phoenix και μου λετε οπου βρειτε λαθος/ανακριβεια:Ace έγραψε:Κάτι πρέπει να κάνουμε με τα ρώσικα όμως. Ξεκίνησα την προσπάθεια μετάφρασης του xml, με τη βοήθεια του Google Translate, αλλά το παράτησα σύντομα, λόγω μεγέθους... αλλά κοντεύω να τελειώσω το αντίστοιχο του Project64 2.1, που θέλει απλές, αλλά απολύτως απαραίτητες, διορθώσεις.
http://www72.zippyshare.com/v/rSTMyrEU/file.html
Re: Phoenix 2.6 , (3DO & Coleco emu)
if" Imitation is the sincerest flattery",
imagine emulating ....
imagine emulating ....
Re: Phoenix 2.5 , (3DO emu)
Me like! Θα προσπαθήσω να συμβάλω!GeoMan έγραψε:Εκανα μια γρηγορη μεταφραση απο το Γαλλικο translation.xml στα Αγγλικα. Το κανετε copy στο root folder του Phoenix και μου λετε οπου βρειτε λαθος/ανακριβεια:Ace έγραψε:Κάτι πρέπει να κάνουμε με τα ρώσικα όμως. Ξεκίνησα την προσπάθεια μετάφρασης του xml, με τη βοήθεια του Google Translate, αλλά το παράτησα σύντομα, λόγω μεγέθους... αλλά κοντεύω να τελειώσω το αντίστοιχο του Project64 2.1, που θέλει απλές, αλλά απολύτως απαραίτητες, διορθώσεις.
http://www72.zippyshare.com/v/rSTMyrEU/file.html
Real3DOPlayer1.0.9-Phoenix αλα Android
θα μου πειτε γιατι εδω στο συγκεκριμμενο thread ?Real3DOPlayer version 1.0.9
- Added control settings
- You can select the location of the ISO / ROM drive
- Protection against accidental release
- Optional locked orientation
- Other minor changes
Mα γιατι εχοντας τον ιδιο δημιουργο και βασιζομενο στον πυρηνα του Phoenix/Φοινικα ειναι το android alter ego του .
D/load https://play.google.com/store/apps/deta ... l3doplayer
\Επισημο site http://www.arts-union.ru/
if" Imitation is the sincerest flattery",
imagine emulating ....
imagine emulating ....
Phoenix 2.7,(3DO&Coleco&SMS emu)
O Phoenix ο 3DO (και ColecoVision πλεο ) εξομοιωτης-emulator στα πλαισια των δογματων -expand or die(/expand or perish)- ξενοκοιτάζει και προς Sega Master System μεριάEmulating ARM Processor Optimization (decreased requirements for emulation 3DO)
Fixed a crash when using the emulator 3DO-DSP in a separate thread
Added autosave and resave in the top slot to F4
Fixed bug emulation Z80 (instruction halt, earned many games ColecoVision)
Fixed 2 TMS99XXA mode (graphical errors corrected in a number of ColecoVision games)
Improved input settings (now you can play together in the arms of interactive shooting ranges)
Added preliminary support for Sega Master System (terribly buggy 99% do not work =)
Many minor fixes
(auto-google traslated)
D/load Windows (32bit) Windows (64-bit) Linux (x86) Linux (x64)
Oι Linuxαδες θα πρεπει να εχουν εγκατεστημενα Qt5 library (assembly performed with the version 5.2.1) & OpenAL
Επισημη σελιδα εξομοιωτη http://www.arts-union.ru/node/23
if" Imitation is the sincerest flattery",
imagine emulating ....
imagine emulating ....
Phoenix 2.8,(3DO&Coleco&SMS emu)
O Phoenix ο 3DO/ColecoVision πλεον (ενώ έχει επιτύχει 99% Sega Master System compatibility)! Highly refined emulation SMS (99% compatibility)
+ Optimized software renderer original 3DO
! Improved Engine MARIA CEL-mode (D, Samurai Shawdow ...?)
! Fixed an order of operations over the second source in the pixel processor 3DO (Crash'n'Burn)
! Fixed loading workers CEL registers (18 Wiked --other golf)
Option + draw CWB-list at the end of the allotted time (helps in Phoenix 3)
! A more accurate picture peg to Scanline in 3DO
! Fixed SPORT interception in the hardware renderer 3DO (BC Racers)
+ Implemented a more efficient multi-threading for CEL
! Improved accounting CEL-Engine cycles (for Jurasic Park, select "100% + is the frame")
+ AngelScript updated to the latest version of the standard scaler textures Improved, goal requires optimization
+ Generation compatibility list on the basis of the annotation
+ Reduced latency management
+ you can remove duplicates in wide quantities from the context menu of the library
+ Call annotation editor by Ctrl + A (During the game will be automatically inserted screenshot)
+ Locked logging (left only in the debug build, you affect performance on Slower machines)
+ Added option accelerated emulation (for the test run, so you can evaluate-the performance of your system in terms of emulation)
! Fixed a memory access error in the memory mapping structures (Could cause has random crash When 3DO emulation and debug all platforms)
+ Mass undetected removal of dumps from the list
! ZEXALL test runs without errors (Possibly corrected all errors Z80 emulation)
! Fixed an error in weight due TMS9918A VDPTEST (left HClock Some timings for, judging by the testing purpose, no matter What They do not affect)
+ 3D games through SMS displayed frame
+ Made for map pack 4 All Shares
+ Support rooms and SG- 1000 Sega Game Gear Within SMS
+ Implemented Korean mappers SMS
+ Added Support of SMS-dump up to 4 megabytes
+ Emulation Start button in the SMS (yes, I forgot the whole button! =)
The SMS + Added Support for Codemasters mapper and mapper register without page
+ Added option to bypass restrictions on TMS9918A rendering sprites
+ Support modes 224 and 240 lines, as well as scan for PAL SMS
+ games Formed base to bind to the map to SMS
+ Weight of small exchange
(auto-google traslated)
D/load Windows (32bit) Windows (64-bit) Linux (x86) Linux (x64)
Oι Linuxαδες θα πρεπει να εχουν εγκατεστημενα Qt5 library (assembly performed with the version 5.2.1) & OpenAL
Επισημη σελιδα εξομοιωτη http://www.arts-union.ru/node/23
if" Imitation is the sincerest flattery",
imagine emulating ....
imagine emulating ....