WinUAE (Amiga Emu) ~ Thread

Συζήτηση για Computer Emulators.

Συντονιστές: Maddog, Whacker, BraiNKilleR, Scatman

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Scatman
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WinUAE v2.2.1 Beta 3 (Amiga Emu)

Δημοσίευση από Scatman »

- most debugger options now accept .b, .w and .l size extension (+special .3 if 3-byte word), old style separate size values (1, 2, 3 or 4) not supported anymore
- debugger 'w' memory freeze mode improved, now also works with copper writes, word and long size freeze values work properly
- fixed right border corruption when horizontal centering enabled
- filesystem access problems fixed (b2, forgotten test code..)
- another "too fast CPU" hack re-added to audio code
- quickstart "disk image requires ks2.0+" message ignored A3000/A4000/CD32 configurations
- skip DMAL emulation in JIT modes
- rawinput supports rawinput packets that have zero scancode but virtual keycode set or null device handle (for example some software injected keys and some keyboard media keys), packets with null device handle are redirected to new "winuae null keyboard"

Major updates in CD related options, IOCTL access, built-in image mounter, CD32, CDTV, uaescsi.device (I started to clean up this mess and I couldn't stop ) :

- cd rom image and IOCTL handling rewritten, unified toc and subchannel data structures
- cd drive/image selection added to harddrives panel (quickstart duplicate, temporary location until real CD selection panel is done.. if ever..) Use this to switch images and drives on the fly, report if switching causes crashes or weird behavior. NOTE: only unit 0 supported in uaescsi.device mode, other units are immediately put to "no disk" state when this option is used for the first time.
- quickstart/harddrives CD "image mode" selected with blank select box: enable image drive without media
- always use IOCTL in CD32/CDTV modes
- only enumarate SPTI devices when uaescsi.device is enabled
- subchannel support added to IOCTL CDROM handling (CD+G)
- CloneCD (.ccd) CD image file support added, including subchannel files
- CD32 CD subchannel DMA channel emulated, CD+G audio CDs supported
- CD32 CD end of play notification only worked if play command was last packet sent
- many CD32 and CDTV on the fly drive/image/media change updates again
- CDTV statefile support added
- CDTV 6525 (CIA-like 3-port IO chip/interrupt controller) emulation rewritten
- CDTV CD subchannel hardware emulated (CD+G, see notes below)
- added CDTV front panel CD player buttons to input event list (they directly control CD mechanism and they are the only buttons that work in CD+G mode)
- "regular" CDTV remote Play/Stop/etc.. input events emulate front panel buttons when CD drive receives enable front panel command, sends "normal" keycodes when frontpanel is disabled
- simple SCSI emulation added to image mounter in uaescsi.device mode (no CD audio support yet) simple means: CDFS in SCSI mode should work with mounted images now, nothing more. (TEST UNIT READY, READ [6,10,12], READ TOC, INQUIRY, READ CAPACITY emulated. Audio CD commands will be implemented in later betas)
- added SCSI emulation option to SCSI GUI panel, enables SCSI emulation when using real drives
- uaescsi.device mounted image file changed without CMD_ADDCHANGEINT or CMD_REMOVE media change interrups: use long 8 second media change delay (CDFS default poll time is ~5s)

CD+G notes: (This is the second most useless and stupid feature ever, only thing that can have bigger time wasted/pointlessness ratio will be CD32 FMV cartridge..)

Some subchannel packets will be lost if emulation slows down too much.
CD+G confirmed working, CD+MIDI should also work but not tested.

CD32 CD+G mode starts automatically, button also in main audio CD screen.

CDTV needs extra steps: In audio CD player screen select "TV/Keyboard" icon in bottom right corner, then press front panel Play-button, only front panel buttons are accepted at this point. NOTE: CDTV CD+G does not (yet) work in cycle-exact mode.

CD32 and CDTV do not correctly handle all CD+G discs, it seems both miss first few subchannel packets at the beginning.. Confirmed on real CD32 and CDTV. They do work in emulation if playback start position is about 1s earlier than asked but this hack is disabled because it can cause cd audio sync issues in games.
http://eab.abime.net/showpost.php?p=685103&postcount=38
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Scatman
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WinUAE v2.3.0 Beta 5 (Amiga Emu)

Δημοσίευση από Scatman »

- version number bumped to 2.3
- few lines of non-filter scanlines was missing in bottom part of display
- audio DMA start interrupt is now immediate after starting DMA in too fast CPU modes (normally when audio state changes to 5), fixes EasyACDDA hang. Seems to be yet another audio.device bug when CPU and memory is "too fast"..

More CD related changes and updates:

- unified CD32/CDTV CD unit allocation, also internal unit number is always zero = GUI CD media change now work as expected
- CDTV frontpanel Stop now quits frontpanel/CD+G mode correctly
- added more obsolete SCSI commands: PLAY AUDIO TRACK RELATIVE (10) and (12) and PLAY AUDIO (12) (10-byte version was added in b4)
- CDTV subchannel hardware interrupt timing improved, CD+G works in cycle-exact mode now
- cd configuration code cleanups
- added mds/mdf image format (only v1 and first session, v2 appears to be scrambled..)
- cdimage0 in configuration file now disables all following units (backwards compatiblity) add 2 or more cdimage[0-7]= lines in increasing order if you want multiple units configured
- cue/ccd/iso/mds detection in zipped cd images stopped working
- moved 2048 to 2352 byte sector conversion code to generic image mounter code from CD32 emulation, CD32 FMV ROM now detects VideoCDs (and then it hangs)
- mp3 cd audio: detect audio length using ID3v2 TLEN tag if it exists, assume it is CBR MP3 if first 100 frames have equal bit rate, fallback to original slow full file scan if no tags and VBR
- remove mp3 decoding time from audio playback delay time, keeps av sync if decoding takes less than 2 seconds
- FLAC CD audio tracks supported (cue/iso/flac), perhaps this will be useful in future.. (remember to redownload winuaeinclibs.zip if you want to recompile this or future versions)
- note that currently both mp3 and flac decoding needs to finish before playback starts which can take few seconds on slow machines
- some XP-only CD access issues fixed, tested on VMware workstation (donated by Cloanto). VirtualPC sucks too much.
- when looking for cue/iso/ccd/mds inside archives: do not attempt to autodetect (unpack) other files. CD image archives containing audio tracks should start faster now (all audio tracks are still unpacked at startup but previously they were unpacked twice)
http://eab.abime.net/showpost.php?p=686754&postcount=60
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Scatman
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WinUAE v2.3.0 Beta 8 (Amiga Emu)

Δημοσίευση από Scatman »

- GUI configuration panel crash fix (b7)
- do not emulate slow CDA startup in uaescsi.device mode
- blue button was still broken in CD32 pad 2-button mode
- removed obsolete 15-bit fullscreen mode support code
- statefile restore failed if rarely used 68020 M status register bit was set
- added protection against starting new transparent clipboard conversion if previous operation has not finished yet
http://eab.abime.net/showpost.php?p=688 ... tcount=122
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Scatman
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WinUAE v2.3.0 Beta 9 (AMiga Emu)

Δημοσίευση από Scatman »

- when attempting to play CD32 data track: return normal "playing" status and "play ended with error" flag in next status packet (Mission Impossible 2025 CD32)
- return error status when CD32 qcode command packet is received and currently played CD audio track is about to change (jumping "laser" in CD32 built-in CD player)
- new D3D filter stupid design fault corrected, all 2x or higher D3D shader filters had bad image quality because both internal source and destination textures had identical size..
- select box next to filter name is now D3D shader filter supersampling mode, 1x = normal, 2x = internal texture is twice the size of display etc.. Big texture support required, makes some shader filters look more smoother when combined with bilinear filtering (for example hq2x)
- crash when entering or exiting GUI when ASPI SCSI mode is enabled (b6)
- cd32 pad shift register should stay in reset state in 2-button mode (F17 Challenge CD32)
- added cd insert/eject to systray menu
- added configuration file delayed cd insert, add "delay" to end of path ("cdimage0=<path>,delay"), waits 3 seconds before inserting the cd, workaround for stupid CD32 games that only work if CD is inserted after boot screen (F17 Challenge and Last Ninja 3, maybe others)
- fixed cue+mp3 size detection if mp3 frames included checksum data
- only accept 8 or 32-bit Windows clipboard image input (instead of crashing..)
- diskswapper and floppy/quickstart archive dragndrop: add all disk images inside the archive (I don't know why this was not done ages ago..)

http://eab.abime.net/showpost.php?p=689 ... tcount=127
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Scatman
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WinUAE v2.3.0 Beta 10 (Amiga Emu)

Δημοσίευση από Scatman »

- archive dragndrop worked too well, it unpacked everything, including adf filesystem etc..
- do not expand zipped filename when dragdropping if zip only contains single file
- insert floppy image dialog in disk swapper also "extracts" images inside selected archive
- MODE1 "raw" 2352 data tracks didn't work in CDTV and image mounter + uaescsi.device non-direct scsi mode
- MODE2 FORM1 data tracks didn't work in uaescsi.device SCSI emulation mode
- CDTV mode didn't close CD handle when reseting
- CDTV frame interrupts in non audio CD play mode stopped working (broke when CD+G was implemented)
- overlay height configuration file setting was written incorrectly if it had non-zero value
- statefile configuration entry is not lost when configuration is load and saved again
- scan zip directory even if compression method is unknown
- hardfile scsi emulation block validation checked against physical size, not virtual size: direct-scsi filesystem installed on dynamic hardfile didn't work very well..
- dynamic hdf corrupted data if hdf's physical file size grew over 4G
- bezel overlay support improved, aspect ratio correction, visible area autodetection, (image positioning is not yet pixel perfect)
- pointless bezel configuration file size parameters (temporarily?) removed, bezel overlay configuration needs to be reset (it had stupid design fault)
- DIWSTRT/DIWSTOP writes didn't check if hdiw state should have changed since last hsync (has always been broken but it wasn't really needed until Denise "bug" update in 2.0) fixes Friday at Eight / Polka Brothers
http://eab.abime.net/showpost.php?p=691 ... tcount=149
baboyes
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Εγγραφή: 20 Αύγ 2010 10:49

Re: WinUAE v2.3.0 Beta 5 (Amiga Emu)

Δημοσίευση από baboyes »

DELETED-MD
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Scatman
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WinUAE v2.3.0 Beta 14 (Amiga EMu)

Δημοσίευση από Scatman »

- DSKSTEP and DSKSELx going inactive at the same time steps the rw-head normally. Fixes Euro Soccer stupid disk change detection.
- uaehf.device HD_SCSICMD TEST UNIT READY returned an error (HDInstTools works again)
- added 68020 CE-mode very approximate 2-stage CPU prefetch pipeline emulation (not that 68020 don't really have 2-stage prefetch but it still will be more compatible without major changes) Fixes ATR and (partially) Last Ninja 3 CD32 graphics glitches, (missing blitter waits..) also more compatible with self-modifying code
- CD32/CDTV empty "image mode" tried to select physical drive
- added windowed mode configuration GUI setting (borderless, minimal, normal, extended) Extended is WIP and something you (and me?) should ignore
- do not capture mouse if left mouse was clicked and WinUAE window had no focus (now available via GUI = can't be totally useless anymore..)
- borderless mode can be dragged by clicking mouse button once, only double click captures mouse
- fixed epson printing emulation blank page when printing multiple text pages and later pages didn't have any font or font style changes
- more prowizard ripper updates
http://eab.abime.net/showpost.php?p=696 ... tcount=172
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Scatman
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WinUAE v2.3.0 Beta 15 (Amiga Emu)

Δημοσίευση από Scatman »

- swallow USB keyboard led mode phantom keypresses, do not touch non-enabled keyboard leds, key pressess do not cause lost led state sync anymore. rawinput mode only.
- floppy panel disk image creator can now create FFS and bootable images, pre-formatted extended adf ("custom floppy") will be created if label is set or FFS or bootblock is ticked. (empty label box = label will be "empty" when creation standard adf)
- b1 plugin path detection didn't check exe location\plugins
http://eab.abime.net/showpost.php?p=697 ... tcount=193
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Scatman
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WinUAE v2.3.0 Beta 18 (RC1) -Amiga EMu-

Δημοσίευση από Scatman »

- F13/F14/F15 rawinput keycodes fixed (at least available on some apple usb keyboards)
- removed default volume and mute keyboard mappings because in rawinput mode they are always handled by Windows (which is annoying, I haven't found any simple way to disable them, "disable hotkeys" flag only seems to disable Windows keys)
- fall back to directinput if rawinput enumeration worked but RegisterRawInputDevices() returns error
- Paula disk fifo statefile support
http://eab.abime.net/showpost.php?p=701 ... tcount=202
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Scatman
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WinUAE v2.3.0 Beta 19 (RC2) [Amiga Emu]

Δημοσίευση από Scatman »

- rar archives crashed if file was already open (stupid design flaw, it was possible to open archives even if requested mode was read-write)
- added "fullscreen (max)" and "fullscreen (tv)" (approximate only) to "autoscale" select menu, basically replaces old "FS" filter multiplier
http://eab.abime.net/showpost.php?p=701 ... tcount=203
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Scatman
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WinUAE v2.3.0 Finalν (Amiga Emu)

Δημοσίευση από Scatman »

New features:

- CDTV and CD32 subchannel hardware emulation, CD+G audio CDs supported.
- CDTV statefile support.
- FLAC compressed CD audio tracks supported (cue+flac or cue+iso+flac).
- Automatic center, max fullscreen and tv-like fullscreen options added.
- uaescsi.device SCSI emulation, including full CD audio support.
- Pause uaescsi.device CD audio when emulation is paused or GUI is open.
- Support for configuration file delayed CD image insert, for example CD32 games
F17 Challenge and Last Ninja crash if booted before CD32 boot screen appears...
- Right and bottom border, if outside of display area, is blanked instead of filling
with current border color.
- Full "Portable"/USB key mode (-portable command line parameter) and relative path support.
- Borderless/minimal/normal windowed mode option.

Updates:

- CD/CD image handling rewrite:
* .ccd/.img/.sub and .mds/.mdf v1 image files supported.
* Subchannel support (CDTV/CD32 CD+G).
* Audio tracks fully supported.
* SCSI emulation, CD images and non-SPTI mode full uaescsi.device CD audio support,
most common CD SCSI commands emulated. SCSI emulation enabled by default.
* Near-instant compressed (mp3/flac) CD audio and zipped CD image startup time.
* More reliable CD/CD image and CD image/real drive on the fly change support.
- CD32/CDTV more accurate CD audio and animation streaming.
- Rawinput keyboard handling improved.
- Cycle exact audio and disk DMA sequencer, Paula DMA request line timing fully emulated,
(previously DMA accesses were "immediate", all other timing was already exact)
- Direct3D bezel overlays and "old" overlays separated, bezel overlays
are in overlays-directory, old overlays should be renamed as masks.
- Direct3D bezel automatic display area detection and aspect ratio correction.
- Disk images inside archives are automatically "extracted" to Disk Swapper
and floppy drive paths when dragged and dropped.
- 68000 and 68020 cycle exact CPU timing updates.
- 68040 MMU emulation compatibility improved, Linux and NetBSD confirmed working.
- Keyboard led handling improved.

2.2 bugs fixed:

- Triple/double/single buffer option was not saved to configuration file.
- Autovsync didn't work.
- Rawinput GUI F12 key ignored window focus.
- Gameports panel joystick/mouse type (mouse,joystick,analog joystick,..)
was ignored when configuration file was loaded.

Other bugs fixed:

- Direct3D 2x+ shader filter bad image quality.
- CDTV CD timecode (Built-in CD player time counter).
- CD32 CD end of play notification only worked if play was last sent CD command. (Fightin Spirit)
- CD32 CD audio status reporting when attempting to play data tracks (Mission Impossible 2025)
- CD32 pad 2-button mode fixes (F17 Challenge, Quik The Thunder Rabbit, ATR)
- Audio length detection error if MP3 audio tracks had checksummed frames.
- Built-in image mounter CD audio timecode offset fixed.
- Z3/RTG RAM leak when restarting.
- Direct3D scanlines can be (finally) enabled on the fly.
- Configuration file cdimage0=:\ at startup didn't work.
- Dynamic hardfiles didn't work reliably with DirectSCSI filesystems.
- Dynamic hardfile data corruption if physical file size grew over 4G.
- Some demos had blank display (broke in 2.0 Denise updates).
- Transparent clipboard support crash fixes.
- Initial ROM scan didn't detect Amiga Forever rom keys correctly.
- Joystick axis bogus autofire in some situations when remapping joysticks.
- Rawinput was not enabled if only one (physical or logical) keyboard was detected.
- RTG mouse cursor problem in D3D mode with enabled filter.
- RTG 8-bit fullscreen mode color error in some situations.
- Miscellaneous custom chipset and disk emulation tweaks.
- RTS and RTD odd address check was missing, fixes also mysterious JIT crashes.
- Epson printer emulation multiple page printing fixes.
- plugin directory detection problems.
- Rar archive crash.
- ~1.5G Z3 Fast RAM works again (64-bit host OS only)

and more..
http://www.winuae.net/
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Scatman
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WinUAE v2.3.1 Beta 2 (Amiga Emu)

Δημοσίευση από Scatman »

http://eab.abime.net/showpost.php?p=710372&postcount=7
Changes :
- CIA timing issue in some situations (b1)
- some 68020+ exceptions had wrong return address (b1)
- do not attempt to save log window position if it is minimized
- do not set vblank bit during state restore, old code that broke interrupt delaying and rerecorder timing
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Nemo
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WinUAE v2.3.1 Final , Amiga-emu για Win

Δημοσίευση από Nemo »

=

New features:

- Directory filesystem ACTION_LOCK_RECORD and ACTION_FREE_RECORD.
- Gamepad joystick type for games that support 2nd fire button but
can't read it without pullup resistor. (for example Aladdin)
- Manual filter configuration fully implemented.
- Autoresolution supported (automatically selects lowest used
resolution on the fly)
- MIDI device names are stored in configuration file.

Updates:

- Custom chipset undocumented feature compatibility updates.
(For example Magic Demo / Diabolics, MoreNewStuffy by PlasmaForce,
Kefrens Party Intro by Wiz)
- M68K AROS compatible IDE and RTG emulation.
- Statefile compatiblity updates. (Initial audio glitches, mouse
counters updated correctly, CPU exact mid-instruction state saved,
active disk DMA state saved)
- New filter defaults, 1x (not FS) and always scale if selected
screen/window size is very small or large enough.
- Auto resize and center filter modes 1x/2x.. modifiers now
adjust window size.
- Attempt to load disk image and harddisk paths in state files from
current directory, current adf/hardfile path and finally state
file directory if original path or file is missing.
- SCSI emulation physical drive tray load/eject passthrough.
- SCSI emulation CD audio support improved.
(for example T-Zero and The Shadow of the Third Moon)
- Clipboard sharing disable option in GUI.

2.3.0 bugs fixed:

- Audio pitch errors if audio period rate was near minimum audio
DMA limit.
- Very heavy CPU usage if program continuously plays really short
audio samples.
- ROM scanner again detects *.rom files in root directory.
- Sample ripper works again.

Bugs fixed:

- Directory filesystem was slow on most modern multicore systems.
- CDTV CDA playback didn't work if play ending track was set to
last track. (Prehistorik CDTV)
- 2352 byte sector plain ISO images didn't mount correctly.
- Some drives had problems reading Mode 2 Form 1 data tracks.
- SPTI+SCSI SCAN didn't detect any non-CD devices (broke in 2.2.1)
- Automatic resize filter didn't always work correctly.
- Topmost scanline was usually not visible in autoscale modes.
- GamePorts parallel port joystick configuration crash fix.
- Random RTG color errors when switching to/from fullscreen 8-bit
RTG modes.
- Archive mounting crashed if something prevented complete unpack
(for example non-dos dms image file)
- Harddrive state files didn't save correctly if more than one
harddrive was configured.
- A2065 Z2 board emulation fixes. (Lost interrupts, broadcast
packets getting ignored, transmitter dropping big packets.)
- A500 power led fade tricks really work now.
- HRTMon didn't work in cycle-exact modes.

And more...
Download
- WinUAE v2.3.1 Final (Win) σε μορφη installer
WinUAE v2.3.1 Final (Win) σε μορφη installer Zipped
if" Imitation is the sincerest flattery",
imagine emulating ....
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Nemo
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WinUAE 2.4.0, O Amiga εξομοιωτης για (Win)

Δημοσίευση από Nemo »

WinUAE 2.4.0 released (29.03.2012)
==================================
New features:

- VSync supported in fastest possible CPU and JIT modes, complete rewrite, fast, 100% jitter free.
- Built-in CD filesystem. Full Amiga CD compatibility, including audio tracks and Amiga Rock Ridge extension,
without need for manually installed CDFS, completely replaces old CD option that mounted CD drives as
read-only harddrives. NOTE: CD device names renamed to standard CDx: (Old was WinCD_x:)
- Commodore A2024 monitor emulation. (1024*1024 grayscale monitor)
- Individual Computers Graffiti emulation.
- PCMCIA IDE hardfile emulation.
- USB game controller low latency raw input mode is now the default. (Mouse and keyboard support was already
implemented long time ago) Windows Vista and newer only. Custom input mappings may need resetting.
- PC keyboard mode, keys like home, end, pageup, pagedown etc are mapped to Amiga key codes.
- Input configuration qualifier key/button support. Any key or button can be configured as a qualifier
and other key mappings can be configured to require one or more active qualifiers.

Updates:

- Programmed screen modes (DBLPAL, Multiscan etc..) display positioning and setup greatly improved.
- Performance improved in fastest possible CPU without JIT mode.
- Performance greatly improved when immediate blitter and fastest possible CPU is enabled and program
does lots of small blits.
- Gayle IDE emulation IDE doubler mode compatibility improved.
- Sound syncronization updates, much more stable with VSync. (more updates planned in future)
- Fastest possible CPU mode audio glitch prevention hack updated. (WHDLoad IK+, Moonstone, Uridium II, etc..)
- Added pause emulation/disable sound option to active but mouse uncaptured state.
- RTG emulation optional ZorroII mode.
- UAE harddrive controller RDB harddrive "Do not mount" and "Bootable" options supported.
- Interlace mode handling and switching improved.
- Interlaced fields are matched in vsync modes if both Amiga mode and output device mode are interlaced.
- Lots more options can be modified on the fly using uae-configuration.
- Multiple display adapter/multiple monitor selection and support improved.
- GUI sound buffer range adjusted, non-linear scale, more smaller buffer sizes selectable.
- Joystick/mouse autoswitch also enabled in Input panel non-GamePorts mode.
- Native code execution disabled by default. Enable option in Miscellaneous panel.
- CPU Idle automatic limit added, no more slowdowns if it is set too low.
- Keyboard emulation improved, properly emulated handshake and lost sync state.

Bugs fixed:

- uaenet.device crash if opened without installed winpcap.
- Startup crash if more than 8 serial ports detected.
- Random hangs when switching cycle-exact mode on the fly.
- CD image/physical media change on the fly didn't always trigger notification correctly.
- Lots of bsdsocket emulation compatibility and multi-thread stability fixes (YAM hangs fixed)
- Directory filesystem reported file size was not updated until file was closed.
- Directory filesystem host-side memory leak fix.
- Some Advanced Chipset options were not correctly overridden in compatibility mode.
- Mouse input stopping working randomly after returning emulation from GUI.
- Emulated middle mouse button got stuck in rawinput mode if middle button was set to untrap mouse.
- Detect and fix bad configuration options when using uae-configuration, for example it
was possible to enable both cycle-exact and JIT at the same time causing frozen emulation.
- Rare cycle-exact mode interrupt timing issue. (Guardian Dragon II / Kefrens random hang)
- Some minimized/inactive/active switching issues.
- Directory harddrives configured as unbootable still booted normally under KS 1.3.
- Windows dialogs (not GUI or file dialogs) were invisible in fullscreen Direct3D mode.
Download :arrow: WinUAE 2.4.0 απο το official site του εξομοιωτη
if" Imitation is the sincerest flattery",
imagine emulating ....
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pooky(1)
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Re: WinUAE 2.4.0, O Amiga εξομοιωτης για (Win)

Δημοσίευση από pooky(1) »

Χμ. Αγαπούσα τόσο την Amiga, αλλά τη σιχάθηκα τα τελευταία χρόνια.

Γιατί άραγε;
14-06-1984 ----- 14-06-2011. 27 years of gaming!
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